#include #include "c_fl_menu_button.h" MENUBUTTON new_fl_menu_button(int x, int y, int w, int h, char* label) { Fl_Menu_Button *m = new Fl_Menu_Button(x, y, w, h, label); return m; } void free_fl_menu_button(MENUBUTTON m) { delete reinterpret_cast(m); } void fl_menu_button_type(MENUBUTTON m, unsigned int t) { reinterpret_cast(m)->type(t); }