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#include <FL/Fl_Window.H>
#include "c_fl_window.h"
WINDOW new_fl_window(int x, int y, int w, int h, char* label) {
Fl_Window *n = new Fl_Window(x, y, w, h, label);
return n;
}
WINDOW new_fl_window2(int w, int h) {
Fl_Window *n = new Fl_Window(w, h);
return n;
}
void free_fl_window(WINDOW n) {
delete reinterpret_cast<Fl_Window*>(n);
}
void fl_window_show(WINDOW n) {
reinterpret_cast<Fl_Window*>(n)->show();
}
void fl_window_hide(WINDOW n) {
reinterpret_cast<Fl_Window*>(n)->hide();
}
void fl_window_set_label(WINDOW n, char* text) {
reinterpret_cast<Fl_Window*>(n)->copy_label(text);
}
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