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diff --git a/doc/fl_input_choice.html b/doc/fl_input_choice.html new file mode 100644 index 0000000..c15f677 --- /dev/null +++ b/doc/fl_input_choice.html @@ -0,0 +1,297 @@ + +<!DOCTYPE html> + +<html lang="en"> + <head> + <meta charset="utf-8"> + <title>Fl_Input_Choice Binding Map</title> + <link href="map.css" rel="stylesheet"> + </head> + + <body> + + +<h2>Fl_Input_Choice Binding Map</h2> + + +<table class="package"> + <tr><th colspan="2">Package name</th></tr> + + <tr> + <td>Fl_Input_Choice</td> + <td>FLTK.Widgets.Groups.Input_Choices</td> + </tr> + +</table> + + + +<table class="type"> + <tr><th colspan="2">Types</th></tr> + + <tr> + <td>Fl_Input_Choice</td> + <td>Input_Choice</td> + </tr> + + <tr> + <td> </td> + <td>Input_Choice_Reference</td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Functions and Procedures</th></tr> + + <tr> +<td><pre> +Fl_Input_Choice(int X, int Y, int W, int H, const char *L=0); +</pre></td> +<td><pre> +function Create + (X, Y, W, H : in Integer; + Text : in String) + return Input_Choice; +</pre></td> + </tr> + + <tr> +<td><pre> +void add(const char *s); +</pre></td> +<td>Use Menu_Button instead</td> + </tr> + + <tr> +<td><pre> +int changed() const; +</pre></td> +<td><pre> +function Has_Changed + (This : in Input_Choice) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +void clear(); +</pre></td> +<td><pre> +procedure Clear + (This : in out Input_Choice); +</pre></td> + </tr> + + <tr> +<td><pre> +void clear_changed(); +</pre></td> +<td><pre> +procedure Clear_Changed + (This : in out Input_Choice); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Boxtype down_box() const; +</pre></td> +<td><pre> +function Get_Down_Box + (This : in Input_Choice) + return Box_Kind; +</pre></td> + </tr> + + <tr> +<td><pre> +void down_box(Fl_Boxtype b); +</pre></td> +<td><pre> +procedure Set_Down_Box + (This : in out Input_Choice; + To : in Box_Kind); +</pre></td> + </tr> + + <tr> +<td> </td> +<td><pre> +procedure Draw + (This : in out Input_Choice); +</pre></td> + </tr> + + <tr> +<td> </td> +<td><pre> +function Handle + (This : in out Input_Choice; + Event : in Event_Kind) + return Event_Outcome; +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Input * input(); +</pre></td> +<td><pre> +function Input + (This : in out Input_Choice) + return FLTK.Widgets.Inputs.Input_Reference; +</pre></td> + </tr> + + <tr> +<td><pre> +const Fl_Menu_Item * menu(); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void menu(const Fl_Menu_Item *m); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +Fl_Menu_Button * menubutton(); +</pre></td> +<td><pre> +function Menu_Button + (This : in out Input_Choice) + return FLTK.Widgets.Menus.Menu_Buttons.Menu_Button_Reference; +</pre></td> + </tr> + + <tr> +<td><pre> +void resize(int X, int Y, int W, int H); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void set_changed(); +</pre></td> +<td><pre> +procedure Set_Changed + (This : in out Input_Choice; + To : in Boolean); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Color textcolor() const; +</pre></td> +<td><pre> +function Get_Text_Color + (This : in Input_Choice) + return Color; +</pre></td> + </tr> + + <tr> +<td><pre> +void textcolor(Fl_Color c); +</pre></td> +<td><pre> +procedure Set_Text_Color + (This : in out Input_Choice; + To : in Color); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Font textfont() const; +</pre></td> +<td><pre> +function Get_Text_Font + (This : in Input_Choice) + return Font_Kind; +</pre></td> + </tr> + + <tr> +<td><pre> +void textfont(Fl_Font f); +</pre></td> +<td><pre> +procedure Set_Text_Font + (This : in out Input_Choice; + To : in Font_Kind); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Fontsize textsize() const; +</pre></td> +<td><pre> +function Get_Text_Size + (This : in Input_Choice) + return Font_Size; +</pre></td> + </tr> + + <tr> +<td><pre> +void textsize(Fl_Fontsize s); +</pre></td> +<td><pre> +procedure Set_Text_Size + (This : in out Input_Choice; + To : in Font_Size); +</pre></td> + </tr> + + <tr> +<td><pre> +const char * value() const; +</pre></td> +<td><pre> +function Get_Input + (This : in Input_Choice) + return String; +</pre></td> + </tr> + + <tr> +<td><pre> +void value(const char *val); +</pre></td> +<td><pre> +procedure Set_Input + (This : in out Input_Choice; + To : in String); +</pre></td> + </tr> + + <tr> +<td><pre> +void value(int val); +</pre></td> +<td><pre> +procedure Set_Item + (This : in out Input_Choice; + Num : in Integer); +</pre></td> + </tr> + +</table> + + + </body> +</html> + |