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diff --git a/doc/fl_menu_item.html b/doc/fl_menu_item.html new file mode 100644 index 0000000..d259fb5 --- /dev/null +++ b/doc/fl_menu_item.html @@ -0,0 +1,532 @@ + +<!DOCTYPE html> + +<html lang="en"> + <head> + <meta charset="utf-8"> + <title>Fl_Menu_Item Binding Map</title> + <link href="map.css" rel="stylesheet"> + </head> + + <body> + + +<h2>Fl_Menu_Item Binding Map</h2> + + +<table class="package"> + <tr><th colspan="2">Package name</th></tr> + + <tr> + <td>Fl_Menu_Item</td> + <td>FLTK.Menu_Items</td> + </tr> + +</table> + + + +<table class="type"> + <tr><th colspan="2">Types</th></tr> + + <tr> + <td>Fl_Menu_Item</td> + <td>Menu_Item</td> + </tr> + + <tr> + <td> </td> + <td>Menu_Item_Reference</td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Functions and Procedures</th></tr> + + <tr> +<td>N/A due to being a struct, not a class</td> +<td><pre> +function Create + (Text : in String; + Action : in FLTK.Widgets.Widget_Callback := null; + Shortcut : in Key_Combo := No_Key; + Flags : in Menu_Flag := Flag_Normal) + return Menu_Item; +</pre></td> + </tr> + + <tr> +<td><pre> +void activate(); +</pre></td> +<td><pre> +procedure Activate + (Item : in out Menu_Item); +</pre></td> + </tr> + + <tr> +<td><pre> +int active() const; +</pre></td> +<td><pre> +function Is_Active + (Item : in Menu_Item) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +int activevisible() const; +</pre></td> +<td><pre> +function Is_Active_And_Visible + (Item : in Menu_Item) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +int add(const char *, int shortcut, Fl_Callback *, void *=0, int=0); +</pre></td> +<td>See Fl_Menu</td> + </tr> + + <tr> +<td><pre> +int add(const char *a, const char *b, Fl_Callback *c, void *d=0, int e=0); +</pre></td> +<td>See Fl_Menu</td> + </tr> + + <tr> +<td><pre> +long argument() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void argument(long v); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +Fl_Callback_p callback() const; +</pre></td> +<td><pre> +function Get_Callback + (Item : in Menu_Item) + return FLTK.Widgets.Widget_Callback; +</pre></td> + </tr> + + <tr> +<td><pre> +void callback(Fl_Callback *c, void *p); +void callback(Fl_Callback *c); +void callback(Fl_Callback0 *c); +void callback(Fl_Callback1 *c, long p=0); +</pre></td> +<td><pre> +procedure Set_Callback + (Item : in out Menu_Item; + Func : in FLTK.Widgets.Widget_Callback); +</pre></td> + </tr> + + <tr> +<td><pre> +void check(); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +int checkbox() const; +</pre></td> +<td><pre> +function Has_Checkbox + (Item : in Menu_Item) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +int checked() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void clear(); +</pre></td> +<td><pre> +procedure Set_State + (Item : in out Menu_Item; + To : in Boolean); +</pre></td> + </tr> + + <tr> +<td><pre> +void deactivate(); +</pre></td> +<td><pre> +procedure Deactivate + (Item : in out Menu_Item); +</pre></td> + </tr> + + <tr> +<td><pre> +void do_callback(Fl_Widget *o) const; +void do_callback(Fl_Widget *o, void *arg) const; +void do_callback(Fl_Widget *o, long arg) const; +</pre></td> +<td><pre> +procedure Do_Callback + (Item : in out Menu_Item; + Widget : in out FLTK.Widgets.Widget'Class); +</pre></td> + </tr> + + <tr> +<td><pre> +void draw(int x, int y, int w, int h, const Fl_Menu_ *, int t=0) const; +</pre></td> +<td>See Fl_Menu</td> + </tr> + + <tr> +<td><pre> +const Fl_Menu_Item * find_shortcut(int *ip=0, const bool require_alt=false) const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +const Fl_Menu_Item * first() const; +Fl_Menu_Item * first(); +</pre></td> +<td>See Fl_Menu</td> + </tr> + + <tr> +<td><pre> +void hide(); +</pre></td> +<td><pre> +procedure Hide + (Item : in out Menu_Item); +</pre></td> + </tr> + + <tr> +<td><pre> +void image(Fl_Image *a); +void image(Fl_Image &a); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +int insert(int, const char *, int, Fl_Callback *, void *=0, int=0); +</pre></td> +<td>See Fl_Menu</td> + </tr> + + <tr> +<td><pre> +const char * label() const; +</pre></td> +<td><pre> +function Get_Label + (Item : in Menu_Item) + return String; +</pre></td> + </tr> + + <tr> +<td><pre> +void label(const char *a); +</pre></td> +<td><pre> +procedure Set_Label + (Item : in out Menu_Item; + Text : in String); +</pre></td> + </tr> + + <tr> +<td><pre> +void label(Fl_Labeltype a, const char *b); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +Fl_Color labelcolor() const; +</pre></td> +<td><pre> +function Get_Label_Color + (Item : in Menu_Item) + return Color; +</pre></td> + </tr> + + <tr> +<td><pre> +void labelcolor(Fl_Color a); +</pre></td> +<td><pre> +procedure Set_Label_Color + (Item : in out Menu_Item; + To : in Color); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Font labelfont() const; +</pre></td> +<td><pre> +function Get_Label_Font + (Item : in Menu_Item) + return Font_Kind; +</pre></td> + </tr> + + <tr> +<td><pre> +void labelfont(Fl_Font a); +</pre></td> +<td><pre> +procedure Set_Label_Font + (Item : in out Menu_Item; + To : in Font_Kind); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Fontsize labelsize() const; +</pre></td> +<td><pre> +function Get_Label_Size + (Item : in Menu_Item) + return Font_Size; +</pre></td> + </tr> + + <tr> +<td><pre> +void labelsize(Fl_Fontsize a); +</pre></td> +<td><pre> +procedure Set_Label_Size + (Item : in out Menu_Item; + To : in Font_Size); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Labeltype labeltype() const; +</pre></td> +<td><pre> +function Get_Label_Type + (Item : in Menu_Item) + return Label_Kind; +</pre></td> + </tr> + + <tr> +<td><pre> +void labeltype(Fl_Labeltype a); +</pre></td> +<td><pre> +procedure Set_Label_Type + (Item : in out Menu_Item; + To : in Label_Kind); +</pre></td> + </tr> + + <tr> +<td><pre> +int measure(int *h, const Fl_Menu_ *) const; +</pre></td> +<td>See Fl_Menu</td> + </tr> + + <tr> +<td><pre> +const Fl_Menu_Item * next(int=1) const; +Fl_Menu_Item * next(int i=1); +</pre></td> +<td>See Fl_Menu</td> + </tr> + + <tr> +<td><pre> +const Fl_Menu_Item * popup + (int X, int Y, const char *title=0, + const Fl_Menu_Item *picked=0, const Fl_Menu_*=0) const; +</pre></td> +<td>See Fl_Menu</td> + </tr> + + <tr> +<td><pre> +const Fl_Menu_Item * pulldown + (int X, int Y, int W, int H, + const Fl_Menu_Item *picked=0, const Fl_Menu_*=0, + const Fl_Menu_Item *title=0, int menubar=0) const; +</pre></td> +<td>See Fl_Menu</td> + </tr> + + <tr> +<td><pre> +int radio() const; +</pre></td> +<td><pre> +function Is_Radio + (Item : in Menu_Item) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +void set(); +</pre></td> +<td>See void clear();</td> + </tr> + + <tr> +<td><pre> +void setonly(); +</pre></td> +<td><pre> +procedure Set_Only + (Item : in out Menu_Item); +</pre></td> + </tr> + + <tr> +<td><pre> +int shortcut() const; +</pre></td> +<td><pre> +function Get_Shortcut + (Item : in Menu_Item) + return Key_Combo; +</pre></td> + </tr> + + <tr> +<td><pre> +void shortcut(int s); +</pre></td> +<td><pre> +procedure Set_Shortcut + (Item : in out Menu_Item; + To : in Key_Combo); +</pre></td> + </tr> + + <tr> +<td><pre> +void show(); +</pre></td> +<td><pre> +procedure Show + (Item : in out Menu_Item); +</pre></td> + </tr> + + <tr> +<td><pre> +int size() const; +</pre></td> +<td>See Fl_Menu</td> + </tr> + + <tr> +<td><pre> +int submenu() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +const Fl_Menu_Item * test_shortcut() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void uncheck(); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void * user_data() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void user_data(void *v); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +int value() const; +</pre></td> +<td><pre> +function Get_State + (Item : in Menu_Item) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +int visible() const; +</pre></td> +<td><pre> +function Is_Visible + (Item : in Menu_Item) + return Boolean; +</pre></td> + </tr> + +</table> + + + </body> +</html> + |