From b4438b2fbe895694be98e6e8426103deefc51448 Mon Sep 17 00:00:00 2001 From: Jedidiah Barber Date: Tue, 21 Jan 2025 21:04:54 +1300 Subject: Split public API and private implementation files into different directories --- body/c_fl_button.cpp | 133 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 133 insertions(+) create mode 100644 body/c_fl_button.cpp (limited to 'body/c_fl_button.cpp') diff --git a/body/c_fl_button.cpp b/body/c_fl_button.cpp new file mode 100644 index 0000000..409b190 --- /dev/null +++ b/body/c_fl_button.cpp @@ -0,0 +1,133 @@ + + +// Programmed by Jedidiah Barber +// Released into the public domain + + +#include +#include "c_fl_button.h" + + + + +// Telprot stopovers + +extern "C" void button_extra_init_hook(void * aobj, int x, int y, int w, int h, const char * l); +void fl_button_extra_init(void * adaobj, int x, int y, int w, int h, const char * label) { + button_extra_init_hook(adaobj, x, y, w, h, label); +} + +extern "C" void button_extra_final_hook(void * aobj); +void fl_button_extra_final(void * adaobj) { + button_extra_final_hook(adaobj); +} + + + + +// Exports from Ada + +extern "C" void widget_draw_hook(void * ud); +extern "C" int widget_handle_hook(void * ud, int e); + + + + +// Non-friend protected access + +class Friend_Button : Fl_Button { +public: + using Fl_Button::simulate_key_action; +}; + + + + +// Attaching all relevant hooks and friends + +class My_Button : public Fl_Button { +public: + using Fl_Button::Fl_Button; + + friend void fl_button_draw(BUTTON b); + friend int fl_button_handle(BUTTON b, int e); + + void draw(); + int handle(int e); +}; + +void My_Button::draw() { + widget_draw_hook(this->user_data()); +} + +int My_Button::handle(int e) { + return widget_handle_hook(this->user_data(), e); +} + + + + +// Flattened C API + +BUTTON new_fl_button(int x, int y, int w, int h, char* label) { + My_Button *b = new My_Button(x, y, w, h, label); + return b; +} + +void free_fl_button(BUTTON b) { + delete static_cast(b); +} + + + + +int fl_button_get_state(BUTTON b) { + return static_cast(b)->Fl_Button::value(); +} + +void fl_button_set_state(BUTTON b, int s) { + static_cast(b)->Fl_Button::value(s); +} + +void fl_button_set_only(BUTTON b) { + static_cast(b)->Fl_Button::setonly(); +} + + + + +int fl_button_get_down_box(BUTTON b) { + return static_cast(b)->Fl_Button::down_box(); +} + +void fl_button_set_down_box(BUTTON b, int t) { + static_cast(b)->Fl_Button::down_box(static_cast(t)); +} + +int fl_button_get_shortcut(BUTTON b) { + return static_cast(b)->Fl_Button::shortcut(); +} + +void fl_button_set_shortcut(BUTTON b, int k) { + static_cast(b)->Fl_Button::shortcut(k); +} + + + + +void fl_button_draw(BUTTON b) { + static_cast(b)->Fl_Button::draw(); +} + +int fl_button_handle(BUTTON b, int e) { + return static_cast(b)->Fl_Button::handle(e); +} + + + + +void fl_button_simulate_key_action(BUTTON b) { + (static_cast(b)->*(&Friend_Button::simulate_key_action))(); +} + + -- cgit