From 624318b4c5bd9ce18f232a1b180fd68c59493628 Mon Sep 17 00:00:00 2001 From: Jed Barber Date: Sat, 3 Mar 2018 11:36:05 +1100 Subject: Added FLTK.Widgets.Progress_Bars --- src/c_fl_progress.cpp | 96 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 src/c_fl_progress.cpp (limited to 'src/c_fl_progress.cpp') diff --git a/src/c_fl_progress.cpp b/src/c_fl_progress.cpp new file mode 100644 index 0000000..5fff1ae --- /dev/null +++ b/src/c_fl_progress.cpp @@ -0,0 +1,96 @@ + + +#include +#include "c_fl_progress.h" +#include "c_fl_type.h" + + + + +class My_Progress : public Fl_Progress { + public: + using Fl_Progress::Fl_Progress; + friend void progress_set_draw_hook(PROGRESS p, void * d); + friend void fl_progress_draw(PROGRESS p); + friend void progress_set_handle_hook(PROGRESS p, void * h); + friend int fl_progress_handle(PROGRESS p, int e); + protected: + void draw(); + void real_draw(); + int handle(int e); + int real_handle(int e); + d_hook_p draw_hook; + h_hook_p handle_hook; +}; + +void My_Progress::draw() { + (*draw_hook)(this->user_data()); +} + +void My_Progress::real_draw() { + Fl_Progress::draw(); +} + +int My_Progress::handle(int e) { + return (*handle_hook)(this->user_data(), e); +} + +int My_Progress::real_handle(int e) { + return Fl_Progress::handle(e); +} + +void progress_set_draw_hook(PROGRESS p, void * d) { + reinterpret_cast(p)->draw_hook = reinterpret_cast(d); +} + +void fl_progress_draw(PROGRESS p) { + reinterpret_cast(p)->real_draw(); +} + +void progress_set_handle_hook(PROGRESS p, void * h) { + reinterpret_cast(p)->handle_hook = reinterpret_cast(h); +} + +int fl_progress_handle(PROGRESS p, int e) { + return reinterpret_cast(p)->real_handle(e); +} + + + + +PROGRESS new_fl_progress(int x, int y, int w, int h, char* label) { + My_Progress *p = new My_Progress(x, y, w, h, label); + return p; +} + +void free_fl_progress(PROGRESS p) { + delete reinterpret_cast(p); +} + + + + +float fl_progress_get_minimum(PROGRESS p) { + return reinterpret_cast(p)->minimum(); +} + +void fl_progress_set_minimum(PROGRESS p, float t) { + reinterpret_cast(p)->minimum(t); +} + +float fl_progress_get_maximum(PROGRESS p) { + return reinterpret_cast(p)->maximum(); +} + +void fl_progress_set_maximum(PROGRESS p, float t) { + reinterpret_cast(p)->maximum(t); +} + +float fl_progress_get_value(PROGRESS p) { + return reinterpret_cast(p)->value(); +} + +void fl_progress_set_value(PROGRESS p, float t) { + reinterpret_cast(p)->value(t); +} + -- cgit