-- Programmed by Jedidiah Barber -- Released into the public domain with Interfaces.C; package body FLTK.Images.Bitmaps is ------------------------ -- Functions From C -- ------------------------ function new_fl_bitmap (D : in Storage.Integer_Address; W, H : in Interfaces.C.int) return Storage.Integer_Address; pragma Import (C, new_fl_bitmap, "new_fl_bitmap"); pragma Inline (new_fl_bitmap); procedure free_fl_bitmap (I : in Storage.Integer_Address); pragma Import (C, free_fl_bitmap, "free_fl_bitmap"); pragma Inline (free_fl_bitmap); function fl_bitmap_copy (I : in Storage.Integer_Address; W, H : in Interfaces.C.int) return Storage.Integer_Address; pragma Import (C, fl_bitmap_copy, "fl_bitmap_copy"); pragma Inline (fl_bitmap_copy); function fl_bitmap_copy2 (I : in Storage.Integer_Address) return Storage.Integer_Address; pragma Import (C, fl_bitmap_copy2, "fl_bitmap_copy2"); pragma Inline (fl_bitmap_copy2); procedure fl_bitmap_uncache (I : in Storage.Integer_Address); pragma Import (C, fl_bitmap_uncache, "fl_bitmap_uncache"); pragma Inline (fl_bitmap_uncache); function fl_bitmap_data (B : in Storage.Integer_Address) return Storage.Integer_Address; pragma Import (C, fl_bitmap_data, "fl_bitmap_data"); pragma Inline (fl_bitmap_data); procedure fl_bitmap_draw2 (I : in Storage.Integer_Address; X, Y : in Interfaces.C.int); pragma Import (C, fl_bitmap_draw2, "fl_bitmap_draw2"); pragma Inline (fl_bitmap_draw2); procedure fl_bitmap_draw (I : in Storage.Integer_Address; X, Y, W, H, CX, CY : in Interfaces.C.int); pragma Import (C, fl_bitmap_draw, "fl_bitmap_draw"); pragma Inline (fl_bitmap_draw); ------------------- -- Destructors -- ------------------- overriding procedure Finalize (This : in out Bitmap) is begin if This.Void_Ptr /= Null_Pointer and This.Needs_Dealloc then free_fl_bitmap (This.Void_Ptr); This.Void_Ptr := Null_Pointer; end if; end Finalize; -------------------- -- Constructors -- -------------------- package body Forge is function Create (Data : in Color_Component_Array; Width, Height : in Natural) return Bitmap is begin return This : Bitmap do This.Void_Ptr := new_fl_bitmap (Storage.To_Integer (Data (Data'First)'Address), Interfaces.C.int (Width), Interfaces.C.int (Height)); end return; end Create; end Forge; ----------------------- -- API Subprograms -- ----------------------- function To_Next_Byte (Bits : in Natural) return Natural is begin return Integer (Float'Ceiling (Float (Bits) / Float (Color_Component_Array'Component_Size))) * Color_Component_Array'Component_Size; end To_Next_Byte; -- Copying -- function Copy (This : in Bitmap; Width, Height : in Natural) return Bitmap'Class is begin return Copied : Bitmap do Copied.Void_Ptr := fl_bitmap_copy (This.Void_Ptr, Interfaces.C.int (Width), Interfaces.C.int (Height)); end return; end Copy; function Copy (This : in Bitmap) return Bitmap'Class is begin return Copied : Bitmap do Copied.Void_Ptr := fl_bitmap_copy2 (This.Void_Ptr); end return; end Copy; -- Activity -- procedure Uncache (This : in out Bitmap) is begin fl_bitmap_uncache (This.Void_Ptr); end Uncache; -- Pixel Data -- function Data_Size (This : in Bitmap) return Natural is begin return To_Next_Byte (This.Get_W) * This.Get_H; end Data_Size; function Get_Datum (This : in Bitmap; Place : in Positive) return Color_Component is The_Data : Color_Component_Array (1 .. This.Data_Size); for The_Data'Address use Storage.To_Address (fl_bitmap_data (This.Void_Ptr)); pragma Import (Ada, The_Data); begin return The_Data (Place); end Get_Datum; procedure Set_Datum (This : in out Bitmap; Place : in Positive; Value : in Color_Component) is The_Data : Color_Component_Array (1 .. This.Data_Size); for The_Data'Address use Storage.To_Address (fl_bitmap_data (This.Void_Ptr)); pragma Import (Ada, The_Data); begin The_Data (Place) := Value; end Set_Datum; function Slice (This : in Bitmap; Low : in Positive; High : in Natural) return Color_Component_Array is The_Data : Color_Component_Array (1 .. This.Data_Size); for The_Data'Address use Storage.To_Address (fl_bitmap_data (This.Void_Ptr)); pragma Import (Ada, The_Data); begin return The_Data (Low .. High); end Slice; procedure Overwrite (This : in out Bitmap; Place : in Positive; Values : in Color_Component_Array) is The_Data : Color_Component_Array (1 .. This.Data_Size); for The_Data'Address use Storage.To_Address (fl_bitmap_data (This.Void_Ptr)); pragma Import (Ada, The_Data); begin The_Data (Place .. Place + Values'Length - 1) := Values; end Overwrite; function All_Data (This : in Bitmap) return Color_Component_Array is The_Data : Color_Component_Array (1 .. This.Data_Size); for The_Data'Address use Storage.To_Address (fl_bitmap_data (This.Void_Ptr)); pragma Import (Ada, The_Data); begin return The_Data; end All_Data; -- Drawing -- procedure Draw (This : in Bitmap; X, Y : in Integer) is begin fl_bitmap_draw2 (This.Void_Ptr, Interfaces.C.int (X), Interfaces.C.int (Y)); end Draw; procedure Draw (This : in Bitmap; X, Y, W, H : in Integer; Clip_X, Clip_Y : in Integer := 0) is begin fl_bitmap_draw (This.Void_Ptr, Interfaces.C.int (X), Interfaces.C.int (Y), Interfaces.C.int (W), Interfaces.C.int (H), Interfaces.C.int (Clip_X), Interfaces.C.int (Clip_Y)); end Draw; end FLTK.Images.Bitmaps;