Package name | |
---|---|
Enumerations | FLTK |
fl_types |
Types | |
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Fl_Color | Greyscale |
Fl_Color | Color |
unsigned char | Color_Component |
unsigned char * | Color_Component_Array |
float | Blend |
Fl_Align | Alignment |
Fl_Cursor | Mouse_Cursor_Kind |
short | Keypress |
#define FL_BUTTON1 0x01000000 #define FL_BUTTON2 0x02000000 #define FL_BUTTON3 0x04000000 #define FL_BUTTONS 0x7f000000 |
Mouse_Button |
short | Modifier |
Fl_Shortcut | Key_Combo |
Fl_Boxtype | Box_Kind |
Fl_Font | Font_Kind |
Fl_Fontsize | Font_Size |
Fl_Fontsize * | Font_Size_Array |
Fl_Labeltype | Label_Kind |
Fl_Event | Event_Kind |
int | Event_Outcome |
Fl_When | Callback_Flag |
Fl_Damage | Damage_Mask |
int | Version_Number |
Static Functions and Procedures | |
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inline Fl_Boxtype fl_box(Fl_Boxtype b); |
function Filled (Box : in Box_Kind) return Box_Kind; |
Fl_Color fl_color_average(Fl_Color c1, Fl_Color c2, float weight); |
function Color_Average (Tone1, Tone2 : in Color; Weight : in Blend := 0.5) return Color; |
inline Fl_Color fl_color_cube(int r, int g, int b); |
function Color_Cube (R, G, B : in Color_Component) return Color; |
Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg); |
function Contrast (Fore, Back : in Color) return Color; |
inline Fl_Color fl_darker(Fl_Color c); |
function Darker (Tone : in Color) return Color; |
inline Fl_Boxtype fl_down(Fl_Boxtype b); |
function Down (Box : in Box_Kind) return Box_Kind; |
inline Fl_Boxtype fl_frame(Fl_Boxtype b); |
function Frame (Box : in Box_Kind) return Box_Kind; |
inline Fl_Color fl_gray_ramp(int i); |
function Grey_Ramp (Light : in Greyscale) return Color; function Grey_Ramp (Light : in Color_Component) return Color; |
Fl_Color fl_inactive(Fl_Color c); |
function Inactive (Tone : in Color) return Color; |
inline Fl_Color fl_lighter(Fl_Color c); |
function Lighter (Tone : in Color) return Color; |
inline Fl_Color fl_rgb_color(uchar g); |
function RGB_Color (Light : in Greyscale) return Color; function RGB_Color (Light : in Color_Component) return Color; |
inline Fl_Color fl_rgb_color(uchar r, uchar g, uchar b); |
function RGB_Color (R, G, B : in Color_Component) return Color; |