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    <title>Fl_Choice Binding Map</title>
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<h2>Fl_Choice Binding Map</h2>


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<table class="package">
  <tr><th colspan="2">Package name</th></tr>

  <tr>
    <td>Fl_Choice</td>
    <td>FLTK.Widgets.Menus.Choices</td>
  </tr>

</table>



<table class="type">
  <tr><th colspan="2">Types</th></tr>

  <tr>
    <td>Fl_Choice</td>
    <td>Choice</td>
  </tr>

  <tr>
    <td>&nbsp;</td>
    <td>Choice_Reference</td>
  </tr>

</table>



<table class="function">
  <tr><th colspan="2">Constructors</th></tr>

  <tr>
<td><pre>
Fl_Choice(int X, int Y, int W, int H, const char *L=0);
</pre></td>
<td><pre>
function Create
       (X, Y, W, H : in Integer;
        Text       : in String := "")
    return Choice;
</pre></td>
  </tr>

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<table class="function">
  <tr><th colspan="2">Functions and Procedures</th></tr>

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<td><pre>
int handle(int);
</pre></td>
<td><pre>
function Handle
       (This  : in out Choice;
        Event : in     Event_Kind)
    return Event_Outcome;
</pre></td>
  </tr>

  <tr>
<td>Get the index into the Fl_Menu_Item array and do a manual lookup.</td>
<td><pre>
function Get_Chosen
       (This : in Choice)
    return FLTK.Menu_Items.Menu_Item_Reference;
</pre></td>
  </tr>

  <tr>
<td><pre>
int value() const;
</pre></td>
<td><pre>
function Chosen_Index
       (This : in Choice)
    return Extended_Index;
</pre></td>
  </tr>

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<td><pre>
int value(int v);
</pre></td>
<td><pre>
procedure Set_Chosen
       (This  : in out Choice;
        Place : in     Index);
</pre></td>
  </tr>

  <tr>
<td><pre>
int value(const Fl_Menu_Item *v);
</pre></td>
<td><pre>
procedure Set_Chosen
       (This : in out Choice;
        Item : in     FLTK.Menu_Items.Menu_Item);
</pre></td>
  </tr>

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<table class="function">
  <tr><th colspan="2">Protected Functions and Procedures</th></tr>

  <tr>
<td><pre>
void draw();
</pre></td>
<td><pre>
procedure Draw
       (This : in out Choice);
</pre></td>
  </tr>

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