Fl_Menu_Item Binding Map

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Package name
Fl_Menu_Item FLTK.Menu_Items
Types
Fl_Menu_Item Menu_Item
  Menu_Item_Reference
Functions and Procedures
N/A due to being a struct, not a class
function Create
       (Text        : in String;
        Action      : in FLTK.Widgets.Widget_Callback := null;
        Shortcut    : in Key_Combo := No_Key;
        Flags       : in Menu_Flag := Flag_Normal)
    return Menu_Item;
void activate();
procedure Activate
       (Item : in out Menu_Item);
int active() const;
function Is_Active
       (Item : in Menu_Item)
    return Boolean;
int activevisible() const;
function Is_Active_And_Visible
       (Item : in Menu_Item)
    return Boolean;
int add(const char *, int shortcut, Fl_Callback *, void *=0, int=0);
See Add procedure in FLTK.Widgets.Menus
int add(const char *a, const char *b, Fl_Callback *c, void *d=0, int e=0);
 
long argument() const;
 
void argument(long v);
 
Fl_Callback_p callback() const;
function Get_Callback
       (Item : in Menu_Item)
    return FLTK.Widgets.Widget_Callback;
void callback(Fl_Callback *c, void *p);
void callback(Fl_Callback *c);
void callback(Fl_Callback0 *c);
void callback(Fl_Callback1 *c, long p=0);
procedure Set_Callback
       (Item : in out Menu_Item;
        Func : in     FLTK.Widgets.Widget_Callback);
void check();
 
int checkbox() const;
function Has_Checkbox
       (Item : in Menu_Item)
    return Boolean;
int checked() const;
 
void clear();
procedure Set_State
       (Item : in out Menu_Item;
        To   : in     Boolean);
void deactivate();
procedure Deactivate
       (Item : in out Menu_Item);
void do_callback(Fl_Widget *o) const;
void do_callback(Fl_Widget *o, void *arg) const;
void do_callback(Fl_Widget *o, long arg) const;
procedure Do_Callback
       (Item   : in out Menu_Item;
        Widget : in out FLTK.Widgets.Widget'Class);
void draw(int x, int y, int w, int h, const Fl_Menu_ *, int t=0) const;
See Draw_Item procedure in FLTK.Widgets.Menus
const Fl_Menu_Item * find_shortcut(int *ip=0, const bool require_alt=false) const;
 
const Fl_Menu_Item * first() const;
Fl_Menu_Item * first();
Use FLTK.Widgets.Menus iterators instead
See Fl_Menu_ int mode(int i) const;
function Get_Flags
       (Item : in Menu_Item)
    return Menu_Flag;
See Fl_Menu_ void mode(int i, int fl);
procedure Set_Flags
       (Item : in out Menu_Item;
        To   : in     Menu_Flag);
void hide();
procedure Hide
       (Item : in out Menu_Item);
void image(Fl_Image *a);
void image(Fl_Image &a);
 
int insert(int, const char *, int, Fl_Callback *, void *=0, int=0);
See Insert procedure in FLTK.Widgets.Menus
const char * label() const;
function Get_Label
       (Item : in Menu_Item)
    return String;
void label(const char *a);
procedure Set_Label
       (Item : in out Menu_Item;
        Text : in     String);
void label(Fl_Labeltype a, const char *b);
 
Fl_Color labelcolor() const;
function Get_Label_Color
       (Item : in Menu_Item)
    return Color;
void labelcolor(Fl_Color a);
procedure Set_Label_Color
       (Item : in out Menu_Item;
        To   : in     Color);
Fl_Font labelfont() const;
function Get_Label_Font
       (Item : in Menu_Item)
    return Font_Kind;
void labelfont(Fl_Font a);
procedure Set_Label_Font
       (Item : in out Menu_Item;
        To   : in     Font_Kind);
Fl_Fontsize labelsize() const;
function Get_Label_Size
       (Item : in Menu_Item)
    return Font_Size;
void labelsize(Fl_Fontsize a);
procedure Set_Label_Size
       (Item : in out Menu_Item;
        To   : in     Font_Size);
Fl_Labeltype labeltype() const;
function Get_Label_Type
       (Item : in Menu_Item)
    return Label_Kind;
void labeltype(Fl_Labeltype a);
procedure Set_Label_Type
       (Item : in out Menu_Item;
        To   : in     Label_Kind);
int measure(int *h, const Fl_Menu_ *) const;
See Measure_Item procedure in FLTK.Widgets.Menus
const Fl_Menu_Item * next(int=1) const;
Fl_Menu_Item * next(int i=1);
Use FLTK.Widgets.Menus iterators instead
const Fl_Menu_Item * popup
   (int X, int Y, const char *title=0,
    const Fl_Menu_Item *picked=0, const Fl_Menu_*=0) const;
See Popup function in FLTK.Widgets.Menus
const Fl_Menu_Item * pulldown
   (int X, int Y, int W, int H,
    const Fl_Menu_Item *picked=0, const Fl_Menu_*=0,
    const Fl_Menu_Item *title=0, int menubar=0) const;
See Pulldown function in FLTK.Widgets.Menus
int radio() const;
function Is_Radio
       (Item : in Menu_Item)
    return Boolean;
void set();
See void clear();
void setonly();
procedure Set_Only
       (Item : in out Menu_Item);
int shortcut() const;
function Get_Shortcut
       (Item : in Menu_Item)
    return Key_Combo;
void shortcut(int s);
procedure Set_Shortcut
       (Item : in out Menu_Item;
        To   : in     Key_Combo);
void show();
procedure Show
       (Item : in out Menu_Item);
int size() const;
See Number_Of_Items function in FLTK.Widgets.Menus
int submenu() const;
 
const Fl_Menu_Item * test_shortcut() const;
 
void uncheck();
 
void * user_data() const;
 
void user_data(void *v);
 
int value() const;
function Get_State
       (Item : in Menu_Item)
    return Boolean;
int visible() const;
function Is_Visible
       (Item : in Menu_Item)
    return Boolean;