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    <title>Fl_Overlay_Window Binding Map</title>
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<h2>Fl_Overlay_Window Binding Map</h2>


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<table class="package">
  <tr><th colspan="2">Package name</th></tr>

  <tr>
    <td>Fl_Overlay_Window</td>
    <td>FLTK.Widgets.Groups.Windows.Double.Overlay</td>
  </tr>

</table>



<table class="type">
  <tr><th colspan="2">Types</th></tr>

  <tr>
    <td>Fl_Overlay_Window</td>
    <td>Overlay_Window</td>
  </tr>

  <tr>
    <td>&nbsp;</td>
    <td>Overlay_Window_Reference</td>
  </tr>

</table>



<table class="function">
  <tr><th colspan="2">Functions and Procedures</th></tr>

  <tr>
<td><pre>
Fl_Overlay_Window(int W, int H, const char *l=0);
</pre></td>
<td><pre>
function Create
       (W, H : in Integer;
        Text : in String := "")
    return Overlay_Window;
</pre></td>
  </tr>

  <tr>
<td><pre>
Fl_Overlay_Window(int X, int Y, int W, int H, const char *l=0);
</pre></td>
<td><pre>
function Create
       (X, Y, W, H : in Integer;
        Text       : in String := "")
    return Overlay_Window;
</pre></td>
  </tr>

  <tr>
<td><pre>
int can_do_overlay();
</pre></td>
<td><pre>
function Can_Do_Overlay
       (This : in Overlay_Window)
    return Boolean;
</pre></td>
  </tr>

  <tr>
<td><pre>
virtual void draw_overlay()=0;
</pre></td>
<td><pre>
procedure Draw_Overlay
       (This : in out Overlay_Window) is null;
</pre></td>
  </tr>

  <tr>
<td><pre>
void flush();
</pre></td>
<td><pre>
procedure Flush
       (This : in out Overlay_Window);
</pre></td>
  </tr>

  <tr>
<td><pre>
void hide();
</pre></td>
<td><pre>
procedure Hide
       (This : in out Overlay_Window);
</pre></td>
  </tr>

  <tr>
<td><pre>
void redraw_overlay();
</pre></td>
<td><pre>
procedure Redraw_Overlay
       (This : in out Overlay_Window);
</pre></td>
  </tr>

  <tr>
<td><pre>
void resize(int, int, int, int);
</pre></td>
<td>
Use Resize/Reposition from FLTK.Widgets instead
</td>
  </tr>

  <tr>
<td><pre>
void show();

void show(int a, char **b);
</pre></td>
<td><pre>
procedure Show
       (This : in out Overlay_Window);
</pre></td>
  </tr>

</table>


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