Functions and Procedures |
Fl_Tiled_Image(Fl_Image *i, int W=0, int H=0);
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function Create
(From : in out Image'Class;
W, H : in Integer := 0)
return Tiled_Image;
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virtual void color_average(Fl_Color c, float i);
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procedure Color_Average
(This : in out Tiled_Image;
Hue : in Color;
Amount : in Blend);
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Fl_Image * copy();
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function Copy
(This : in Tiled_Image)
return Tiled_Image'Class;
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virtual Fl_Image * copy(int W, int H);
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function Copy
(This : in Tiled_Image;
Width, Height : in Natural)
return Tiled_Image'Class;
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virtual void desaturate();
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procedure Desaturate
(This : in out Tiled_Image);
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void draw(int X, int Y);
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procedure Draw
(This : in Tiled_Image;
X, Y : in Integer);
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virtual void draw(int X, int Y, int W, int H, int cx, int cy);
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procedure Draw
(This : in Tiled_Image;
X, Y, W, H : in Integer;
CX, CY : in Integer);
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Fl_Image * image();
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function Tile
(This : in out Tiled_Image)
return Image_Reference;
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