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    <title>Fl_Valuator Binding Map</title>
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<h2>Fl_Valuator Binding Map</h2>


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<table class="package">
  <tr><th colspan="2">Package name</th></tr>

  <tr>
    <td>Fl_Valuator</td>
    <td>FLTK.Widgets.Valuators</td>
  </tr>

</table>



<table class="type">
  <tr><th colspan="2">Types</th></tr>

  <tr>
    <td>Fl_Valuator</td>
    <td>Valuator</td>
  </tr>

  <tr>
    <td>&nbsp;</td>
    <td>Valuator_Reference</td>
  </tr>

</table>



<table class="function">
  <tr><th colspan="2">Functions and Procedures</th></tr>

  <tr>
<td><pre>
Fl_Valuator(int X, int Y, int W, int H, const char *L);
</pre></td>
<td><pre>
function Create
       (X, Y, W, H : in Integer;
        Text       : in String)
    return Valuator;
</pre></td>
  </tr>

  <tr>
<td><pre>
void bounds(double a, double b);
</pre></td>
<td><pre>
procedure Set_Bounds
       (This     : in out Valuator;
        Min, Max : in     Long_Float);
</pre></td>
  </tr>

  <tr>
<td><pre>
double clamp(double);
</pre></td>
<td><pre>
function Clamp
       (This  : in Valuator;
        Input : in Long_Float)
    return Long_Float;
</pre></td>
  </tr>

  <tr>
<td><pre>
virtual int format(char *);
</pre></td>
<td>&nbsp;</td>
  </tr>

  <tr>
<td>&nbsp;</td>
<td><pre>
function Handle
       (This  : in out Valuator;
        Event : in     Event_Kind)
    return Event_Outcome;
</pre></td>
  </tr>

  <tr>
<td><pre>
double increment(double, int);
</pre></td>
<td><pre>
function Increment
       (This  : in Valuator;
        Input : in Long_Float;
        Step  : in Integer)
    return Long_Float;
</pre></td>
  </tr>

  <tr>
<td><pre>
double maximum() const;
</pre></td>
<td><pre>
function Get_Maximum
       (This : in Valuator)
    return Long_Float;
</pre></td>
  </tr>

  <tr>
<td><pre>
void maximum(double a);
</pre></td>
<td><pre>
procedure Set_Maximum
       (This : in out Valuator;
        To   : in     Long_Float);
</pre></td>
  </tr>

  <tr>
<td><pre>
double minimum() const;
</pre></td>
<td><pre>
function Get_Minimum
       (This : in Valuator)
    return Long_Float;
</pre></td>
  </tr>

  <tr>
<td><pre>
void minimum(double a);
</pre></td>
<td><pre>
procedure Set_Minimum
       (This : in out Valuator;
        To   : in     Long_Float);
</pre></td>
  </tr>

  <tr>
<td><pre>
void precision(int digits);
</pre></td>
<td><pre>
procedure Set_Precision
       (This : in out Valuator;
        To   : in     Integer);
</pre></td>
  </tr>

  <tr>
<td><pre>
void range(double a, double b);
</pre></td>
<td><pre>
procedure Set_Range
       (This     : in out Valuator;
        Min, Max : in     Long_Float);
</pre></td>
  </tr>

  <tr>
<td><pre>
double round(double;
</pre></td>
<td><pre>
function Round
       (This  : in Valuator;
        Input : in Long_Float)
    return Long_Float;
</pre></td>
  </tr>

  <tr>
<td><pre>
void step(int a);
</pre></td>
<td>&nbsp;</td>
  </tr>

  <tr>
<td><pre>
void step(double a, int b);
</pre></td>
<td>&nbsp;</td>
  </tr>

  <tr>
<td><pre>
void step(double s);
</pre></td>
<td><pre>
procedure Set_Step
       (This : in out Valuator;
        To   : in     Long_Float);
</pre></td>
  </tr>

  <tr>
<td><pre>
double step() const;
</pre></td>
<td><pre>
function Get_Step
       (This : in Valuator)
    return Long_Float;
</pre></td>
  </tr>

  <tr>
<td><pre>
double value() const;
</pre></td>
<td><pre>
function Get_Value
       (This : in Valuator)
    return Long_Float;
</pre></td>
  </tr>

  <tr>
<td><pre>
int value(double);
</pre></td>
<td><pre>
procedure Set_Value
       (This : in out Valuator;
        To   : in     Long_Float);
</pre></td>
  </tr>

</table>


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