Fl_Valuator Binding Map

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Package name
Fl_Valuator FLTK.Widgets.Valuators
Types
Fl_Valuator Valuator
  Valuator_Reference
Functions and Procedures
Fl_Valuator(int X, int Y, int W, int H, const char *L);
function Create
       (X, Y, W, H : in Integer;
        Text       : in String)
    return Valuator;
void bounds(double a, double b);
procedure Set_Bounds
       (This     : in out Valuator;
        Min, Max : in     Long_Float);
double clamp(double);
function Clamp
       (This  : in Valuator;
        Input : in Long_Float)
    return Long_Float;
virtual int format(char *);
 
 
function Handle
       (This  : in out Valuator;
        Event : in     Event_Kind)
    return Event_Outcome;
double increment(double, int);
function Increment
       (This  : in Valuator;
        Input : in Long_Float;
        Step  : in Integer)
    return Long_Float;
double maximum() const;
function Get_Maximum
       (This : in Valuator)
    return Long_Float;
void maximum(double a);
procedure Set_Maximum
       (This : in out Valuator;
        To   : in     Long_Float);
double minimum() const;
function Get_Minimum
       (This : in Valuator)
    return Long_Float;
void minimum(double a);
procedure Set_Minimum
       (This : in out Valuator;
        To   : in     Long_Float);
void precision(int digits);
procedure Set_Precision
       (This : in out Valuator;
        To   : in     Integer);
void range(double a, double b);
procedure Set_Range
       (This     : in out Valuator;
        Min, Max : in     Long_Float);
double round(double;
function Round
       (This  : in Valuator;
        Input : in Long_Float)
    return Long_Float;
void step(int a);
 
void step(double a, int b);
 
void step(double s);
procedure Set_Step
       (This : in out Valuator;
        To   : in     Long_Float);
double step() const;
function Get_Step
       (This : in Valuator)
    return Long_Float;
double value() const;
function Get_Value
       (This : in Valuator)
    return Long_Float;
int value(double);
procedure Set_Value
       (This : in out Valuator;
        To   : in     Long_Float);