with Interfaces.C; with System; use type System.Address; use type Interfaces.C.unsigned; package body FLTK.Widgets.Groups.Windows.Single.Menu is function new_fl_menu_window (X, Y, W, H : in Interfaces.C.int; Label : in Interfaces.C.char_array) return System.Address; pragma Import (C, new_fl_menu_window, "new_fl_menu_window"); function new_fl_menu_window2 (W, H : in Interfaces.C.int) return System.Address; pragma Import (C, new_fl_menu_window2, "new_fl_menu_window2"); procedure free_fl_menu_window (M : in System.Address); pragma Import (C, free_fl_menu_window, "free_fl_menu_window"); procedure fl_menu_window_show (M : in System.Address); pragma Import (C, fl_menu_window_show, "fl_menu_window_show"); procedure fl_menu_window_hide (M : in System.Address); pragma Import (C, fl_menu_window_hide, "fl_menu_window_hide"); procedure fl_menu_window_flush (M : in System.Address); pragma Import (C, fl_menu_window_flush, "fl_menu_window_flush"); procedure fl_menu_window_set_overlay (M : in System.Address); pragma Import (C, fl_menu_window_set_overlay, "fl_menu_window_set_overlay"); procedure fl_menu_window_clear_overlay (M : in System.Address); pragma Import (C, fl_menu_window_clear_overlay, "fl_menu_window_clear_overlay"); function fl_menu_window_overlay (M : in System.Address) return Interfaces.C.unsigned; pragma Import (C, fl_menu_window_overlay, "fl_menu_window_overlay"); procedure fl_group_end (G : in System.Address); pragma Import (C, fl_group_end, "fl_group_end"); procedure Finalize (This : in out Menu_Window) is begin if (This.Void_Ptr /= System.Null_Address) then free_fl_menu_window (This.Void_Ptr); end if; end Finalize; function Create (X, Y, W, H : in Integer; Label : in String) return Menu_Window is VP : System.Address; begin VP := new_fl_menu_window (Interfaces.C.int (X), Interfaces.C.int (Y), Interfaces.C.int (W), Interfaces.C.int (H), Interfaces.C.To_C (Label)); fl_group_end (VP); return (Ada.Finalization.Limited_Controlled with Void_Ptr => VP); end Create; function Create (W, H : in Integer) return Menu_Window is VP : System.Address; begin VP := new_fl_menu_window2 (Interfaces.C.int (W), Interfaces.C.int (H)); fl_group_end (VP); return (Ada.Finalization.Limited_Controlled with Void_Ptr => VP); end Create; procedure Show (M : in Menu_Window) is begin fl_menu_window_show (M.Void_Ptr); end Show; procedure Hide (M : in Menu_Window) is begin fl_menu_window_hide (M.Void_Ptr); end Hide; procedure Flush (M : in out Menu_Window) is begin fl_menu_window_flush (M.Void_Ptr); end Flush; function Get_Overlay (M : in Menu_Window) return Boolean is begin if fl_menu_window_overlay (M.Void_Ptr) = 0 then return False; else return True; end if; end Get_Overlay; procedure Set_Overlay (M : in out Menu_Window; V : in Boolean) is begin if V then fl_menu_window_set_overlay (M.Void_Ptr); else fl_menu_window_clear_overlay (M.Void_Ptr); end if; end Set_Overlay; end FLTK.Widgets.Groups.Windows.Single.Menu;