// Programmed by Jedidiah Barber // Released into the public domain #include #include "c_fl_choice.h" // Exports from Ada extern "C" void widget_draw_hook(void * ud); extern "C" int widget_handle_hook(void * ud, int e); // Attaching all relevant hooks and friends class My_Choice : public Fl_Choice { public: using Fl_Choice::Fl_Choice; friend void fl_choice_draw(CHOICE n); friend int fl_choice_handle(CHOICE n, int e); void draw(); int handle(int e); }; void My_Choice::draw() { widget_draw_hook(this->user_data()); } int My_Choice::handle(int e) { return widget_handle_hook(this->user_data(), e); } // Flattened C API CHOICE new_fl_choice(int x, int y, int w, int h, char* label) { My_Choice *b = new My_Choice(x, y, w, h, label); return b; } void free_fl_choice(CHOICE b) { delete reinterpret_cast(b); } int fl_choice_value(CHOICE c) { return reinterpret_cast(c)->value(); } int fl_choice_set_value(CHOICE c, int p) { return reinterpret_cast(c)->value(p); } int fl_choice_set_value2(CHOICE c, void * i) { return reinterpret_cast(c)->value(reinterpret_cast(i)); } void fl_choice_draw(CHOICE n) { reinterpret_cast(n)->Fl_Choice::draw(); } int fl_choice_handle(CHOICE n, int e) { return reinterpret_cast(n)->Fl_Choice::handle(e); }