// Programmed by Jedidiah Barber // Released into the public domain #include #include "c_fl_dial.h" // Exports from Ada extern "C" void widget_draw_hook(void * ud); extern "C" int widget_handle_hook(void * ud, int e); // Non-friend protected access class Friend_Dial : Fl_Dial { public: // Really only needed for the (int,int,int,int) versions using Fl_Dial::draw; using Fl_Dial::handle; }; // Attaching all relevant hooks and friends class My_Dial : public Fl_Dial { public: using Fl_Dial::Fl_Dial; friend void fl_dial_draw(DIAL v); friend int fl_dial_handle(DIAL v, int e); void draw(); int handle(int e); }; void My_Dial::draw() { widget_draw_hook(this->user_data()); } int My_Dial::handle(int e) { return widget_handle_hook(this->user_data(), e); } // Flattened C API DIAL new_fl_dial(int x, int y, int w, int h, char* label) { My_Dial *v = new My_Dial(x, y, w, h, label); return v; } void free_fl_dial(DIAL v) { delete reinterpret_cast(v); } short fl_dial_get_angle1(DIAL v) { return reinterpret_cast(v)->angle1(); } void fl_dial_set_angle1(DIAL v, short t) { reinterpret_cast(v)->angle1(t); } short fl_dial_get_angle2(DIAL v) { return reinterpret_cast(v)->angle2(); } void fl_dial_set_angle2(DIAL v, short t) { reinterpret_cast(v)->angle2(t); } void fl_dial_set_angles(DIAL v, short a, short b) { reinterpret_cast(v)->angles(a,b); } void fl_dial_draw(DIAL v) { reinterpret_cast(v)->Fl_Dial::draw(); } void fl_dial_draw2(DIAL v, int x, int y, int w, int h) { void (Fl_Dial::*mydraw)(int,int,int,int) = &Friend_Dial::draw; (reinterpret_cast(v)->*mydraw)(x, y, w, h); } int fl_dial_handle(DIAL v, int e) { return reinterpret_cast(v)->Fl_Dial::handle(e); } int fl_dial_handle2(DIAL v, int e, int x, int y, int w, int h) { int (Fl_Dial::*myhandle)(int,int,int,int,int) = &Friend_Dial::handle; return (reinterpret_cast(v)->*myhandle)(e, x, y, w, h); }