#include #include "c_fl_double_window.h" typedef void (hook)(void*); typedef hook* hook_p; class My_Double_Window : public Fl_Double_Window { public: using Fl_Double_Window::Fl_Double_Window; friend void double_window_set_draw_hook(DOUBLEWINDOW n, void * d); friend void fl_double_window_draw(DOUBLEWINDOW n); protected: void draw(); void real_draw(); hook_p draw_hook; }; void My_Double_Window::draw() { (*draw_hook)(this->user_data()); } void My_Double_Window::real_draw() { Fl_Double_Window::draw(); } void double_window_set_draw_hook(DOUBLEWINDOW n, void * d) { reinterpret_cast(n)->draw_hook = reinterpret_cast(d); } void fl_double_window_draw(DOUBLEWINDOW n) { reinterpret_cast(n)->real_draw(); } DOUBLEWINDOW new_fl_double_window(int x, int y, int w, int h, char* label) { My_Double_Window *d = new My_Double_Window(x, y, w, h, label); return d; } DOUBLEWINDOW new_fl_double_window2(int w, int h) { My_Double_Window *d = new My_Double_Window(w, h); return d; } void free_fl_double_window(DOUBLEWINDOW d) { delete reinterpret_cast(d); } void fl_double_window_show(DOUBLEWINDOW d) { reinterpret_cast(d)->show(); } void fl_double_window_hide(DOUBLEWINDOW d) { reinterpret_cast(d)->hide(); }