#ifndef FL_EVENT_GUARD #define FL_EVENT_GUARD extern "C" void fl_event_add_handler(void * f); extern "C" void fl_event_set_event_dispatch(void * f); extern "C" int fl_event_handle(int e, void * w); extern "C" void * fl_event_get_grab(); extern "C" void fl_event_set_grab(void * w); extern "C" void * fl_event_get_pushed(); extern "C" void fl_event_set_pushed(void * w); extern "C" void * fl_event_get_belowmouse(); extern "C" void fl_event_set_belowmouse(void * w); extern "C" void * fl_event_get_focus(); extern "C" void fl_event_set_focus(void * w); extern "C" int fl_event_compose(int &d); extern "C" void fl_event_compose_reset(); extern "C" const char * fl_event_text(); extern "C" int fl_event_length(); extern "C" int fl_event_get(); extern "C" unsigned long fl_event_state(); extern "C" int fl_event_check_state(unsigned long s); extern "C" int fl_event_x(); extern "C" int fl_event_x_root(); extern "C" int fl_event_y(); extern "C" int fl_event_y_root(); extern "C" int fl_event_dx(); extern "C" int fl_event_dy(); extern "C" void fl_event_get_mouse(int &x, int &y); extern "C" int fl_event_is_click(); extern "C" int fl_event_is_clicks(); extern "C" void fl_event_set_clicks(int c); extern "C" int fl_event_button(); extern "C" int fl_event_button1(); extern "C" int fl_event_button2(); extern "C" int fl_event_button3(); extern "C" int fl_event_inside(int x, int y, int w, int h); extern "C" unsigned long fl_event_key(); extern "C" unsigned long fl_event_original_key(); extern "C" int fl_event_key_during(unsigned long k); extern "C" int fl_event_get_key(unsigned long k); extern "C" int fl_event_ctrl(); extern "C" int fl_event_alt(); extern "C" int fl_event_command(); extern "C" int fl_event_shift(); #endif