#ifndef FL_FLOAT_INPUT_GUARD #define FL_FLOAT_INPUT_GUARD typedef void* FLOAT_INPUT; extern "C" void float_input_set_draw_hook(FLOAT_INPUT i, void * d); extern "C" void fl_float_input_draw(FLOAT_INPUT i); extern "C" void float_input_set_handle_hook(FLOAT_INPUT i, void * h); extern "C" int fl_float_input_handle(FLOAT_INPUT i, int e); extern "C" FLOAT_INPUT new_fl_float_input(int x, int y, int w, int h, char* label); extern "C" void free_fl_float_input(FLOAT_INPUT i); #endif