// Programmed by Jedidiah Barber // Released into the public domain #include #include #include "c_fl_graphics_driver.h" unsigned int fl_graphics_driver_color(GRAPHICSDRIVER g) { return static_cast(g)->color(); } int fl_graphics_driver_descent(GRAPHICSDRIVER g) { // virtual so disable dispatch return static_cast(g)->Fl_Graphics_Driver::descent(); } int fl_graphics_driver_height(GRAPHICSDRIVER g) { // virtual so disable dispatch return static_cast(g)->Fl_Graphics_Driver::height(); } double fl_graphics_driver_width(GRAPHICSDRIVER g, unsigned int c) { // virtual so disable dispatch return static_cast(g)->Fl_Graphics_Driver::width(c); } double fl_graphics_driver_width2(GRAPHICSDRIVER g, const char * s, int l) { // virtual so disable dispatch return static_cast(g)->Fl_Graphics_Driver::width(s,l); } int fl_graphics_driver_get_font(GRAPHICSDRIVER g) { return static_cast(g)->font(); } int fl_graphics_driver_size(GRAPHICSDRIVER g) { return static_cast(g)->size(); } void fl_graphics_driver_set_font(GRAPHICSDRIVER g, int f, int s) { // virtual so disable dispatch static_cast(g)->Fl_Graphics_Driver::font(f,s); } void fl_graphics_driver_draw_scaled(GRAPHICSDRIVER g, void * i, int x, int y, int w, int h) { // virtual so disable dispatch static_cast(g)->Fl_Graphics_Driver::draw_scaled (static_cast(i),x,y,w,h); }