#include #include #include "c_fl_graphics_driver.h" unsigned int fl_graphics_driver_color(GRAPHICS_DRIVER g) { return reinterpret_cast(g)->color(); } int fl_graphics_driver_descent(GRAPHICS_DRIVER g) { // virtual so disable dispatch return reinterpret_cast(g)->Fl_Graphics_Driver::descent(); } int fl_graphics_driver_height(GRAPHICS_DRIVER g) { // virtual so disable dispatch return reinterpret_cast(g)->Fl_Graphics_Driver::height(); } double fl_graphics_driver_width(GRAPHICS_DRIVER g, unsigned int c) { // virtual so disable dispatch return reinterpret_cast(g)->Fl_Graphics_Driver::width(c); } double fl_graphics_driver_width2(GRAPHICS_DRIVER g, const char * s, int l) { // virtual so disable dispatch return reinterpret_cast(g)->Fl_Graphics_Driver::width(s,l); } int fl_graphics_driver_get_font(GRAPHICS_DRIVER g) { return reinterpret_cast(g)->font(); } int fl_graphics_driver_size(GRAPHICS_DRIVER g) { return reinterpret_cast(g)->size(); } void fl_graphics_driver_set_font(GRAPHICS_DRIVER g, int f, int s) { // virtual so disable dispatch reinterpret_cast(g)->Fl_Graphics_Driver::font(f,s); } void fl_graphics_driver_draw_scaled(GRAPHICS_DRIVER g, void * i, int x, int y, int w, int h) { // virtual so disable dispatch reinterpret_cast(g)->Fl_Graphics_Driver::draw_scaled(reinterpret_cast(i),x,y,w,h); }