#ifndef FL_INPUT_GUARD #define FL_INPUT_GUARD typedef void* INPUT; extern "C" void input_set_draw_hook(INPUT n, void * d); extern "C" void fl_input_draw(INPUT n); extern "C" void input_set_handle_hook(INPUT i, void * h); extern "C" int fl_input_handle(INPUT i, int e); extern "C" INPUT new_fl_input(int x, int y, int w, int h, char* label); extern "C" void free_fl_input(INPUT i); extern "C" const char * fl_input_get_value(INPUT i); #endif