// Programmed by Jedidiah Barber // Released into the public domain #include #include #include "c_fl_menu.h" // Exports from Ada extern "C" void widget_draw_hook(void * ud); extern "C" int widget_handle_hook(void * ud, int e); extern "C" void menu_item_callback_hook(void * cobj, void * ud); // Attaching all relevant hooks and friends class My_Menu : public Fl_Menu_ { public: using Fl_Menu_::Fl_Menu_; friend void fl_menu_draw(MENU m); friend int fl_menu_handle(MENU m, int e); void draw(); int handle(int e); }; void My_Menu::draw() { widget_draw_hook(this->user_data()); } int My_Menu::handle(int e) { return widget_handle_hook(this->user_data(), e); } // Flattened C API MENU new_fl_menu(int x, int y, int w, int h, char* label) { My_Menu *m = new My_Menu(x, y, w, h, label); return m; } void free_fl_menu(MENU m) { delete static_cast(m); } int fl_menu_add(MENU m, const char * t) { return static_cast(m)->add(t); } int fl_menu_add2(MENU m, const char * t, unsigned long s, void * u, unsigned long f) { return static_cast(m)->add(t, s, u==0?0:reinterpret_cast(&menu_item_callback_hook), u, f); } int fl_menu_add3(MENU m, const char * t, const char * s, void * u, unsigned long f) { return static_cast(m)->add(t, s, u==0?0:reinterpret_cast(&menu_item_callback_hook), u, f); } int fl_menu_insert(MENU m, int p, const char * t, unsigned long s, void * u, unsigned long f) { return static_cast(m)->insert(p, t, s, u==0?0:reinterpret_cast(&menu_item_callback_hook), u, f); } int fl_menu_insert2(MENU m, int p, const char * t, const char * s, void * u, unsigned long f) { return static_cast(m)->insert(p, t, s, u==0?0:reinterpret_cast(&menu_item_callback_hook), u, f); } void fl_menu_copy(MENU m, void * mi) { static_cast(m)->copy(static_cast(mi), 0); } void fl_menu_set_menu(MENU m, MENU d) { static_cast(m)->menu(static_cast(d)->menu()); } void fl_menu_remove(MENU m, int p) { static_cast(m)->remove(p); } void fl_menu_clear(MENU m) { static_cast(m)->clear(); } int fl_menu_clear_submenu(MENU m, int i) { return static_cast(m)->clear_submenu(i); } const void * fl_menu_get_item(MENU m, int i) { return &(static_cast(m)->menu()[i]); } // find_item and find_item2 are subsumed by find_index and find_index3 // since we need to get the index for the Ada side anyway. int fl_menu_find_index(MENU m, const char * t) { return static_cast(m)->find_index(t); } int fl_menu_find_index2(MENU m, void * i) { return static_cast(m)->find_index(static_cast(i)); } int fl_menu_find_index3(MENU m, void * cb) { // have to loop through the array manually since callbacks are stored in userdata for (int i=0; i(m)->menu()[i].user_data() == cb) { return i; } } return -1; } int fl_menu_item_pathname(MENU m, char * buf, int len, void * mi) { return static_cast(m)->item_pathname(buf, len, static_cast(mi)); } int fl_menu_size(MENU m) { return static_cast(m)->size(); } // mvalue is subsumed by value since we need to get the index for // the Ada side anyway. const char * fl_menu_text(MENU m) { return static_cast(m)->text(); } int fl_menu_value(MENU m) { return static_cast(m)->value(); } int fl_menu_set_value(MENU m, int p) { return static_cast(m)->value(p); } int fl_menu_set_value2(MENU m, void * i) { return static_cast(m)->value(static_cast(i)); } void fl_menu_setonly(MENU m, void * mi) { static_cast(m)->setonly(static_cast(mi)); } const char * fl_menu_text2(MENU m, int i) { return static_cast(m)->text(i); } void fl_menu_replace(MENU m, int i, const char * t) { static_cast(m)->replace(i, t); } void fl_menu_shortcut(MENU m, int i, unsigned long s) { static_cast(m)->shortcut(i, s); } unsigned long fl_menu_get_mode(MENU m, int i) { return static_cast(m)->mode(i); } void fl_menu_set_mode(MENU m, int i, unsigned long f) { static_cast(m)->mode(i, f); } unsigned int fl_menu_get_textcolor(MENU m) { return static_cast(m)->textcolor(); } void fl_menu_set_textcolor(MENU m, unsigned int c) { static_cast(m)->textcolor(c); } int fl_menu_get_textfont(MENU m) { return static_cast(m)->textfont(); } void fl_menu_set_textfont(MENU m, int f) { static_cast(m)->textfont(f); } int fl_menu_get_textsize(MENU m) { return static_cast(m)->textsize(); } void fl_menu_set_textsize(MENU m, int s) { static_cast(m)->textsize(s); } int fl_menu_get_down_box(MENU m) { return static_cast(m)->down_box(); } void fl_menu_set_down_box(MENU m, int t) { static_cast(m)->down_box(static_cast(t)); } void fl_menu_global(MENU m) { static_cast(m)->global(); } int fl_menu_measure(MENU m, int i, int *h) { // method actually belongs to Fl_Menu_Item const Fl_Menu_Item * item = static_cast(fl_menu_get_item(m,i)); return item==0?0:item->measure(h, static_cast(m)); } const void * fl_menu_popup(MENU m, int x, int y, const char * t, int n) { // method actually belongs to Fl_Menu_Item const Fl_Menu_Item * menuhead = static_cast(fl_menu_get_item(m, 0)); const Fl_Menu_Item * initial = n<0?0:static_cast(fl_menu_get_item(m, n)); return menuhead->popup(x, y, t, initial, static_cast(m)); } const void * fl_menu_pulldown(MENU m, int x, int y, int w, int h, int n) { // method actually belongs to Fl_Menu_Item const Fl_Menu_Item * menuhead = static_cast(fl_menu_get_item(m, 0)); const Fl_Menu_Item * initial = n<0?0:static_cast(fl_menu_get_item(m, n)); return menuhead->pulldown(x, y, w, h, initial, static_cast(m)); } const void * fl_menu_picked(MENU m, const void * mi) { return static_cast(m)->picked(static_cast(mi)); } const void * fl_menu_find_shortcut(MENU m, void * ip, int a) { // method actually belongs to Fl_Menu_Item const Fl_Menu_Item * dummy = static_cast(fl_menu_get_item(m, 0)); return dummy==0?0:dummy->find_shortcut(static_cast(ip), static_cast(a)); } const void * fl_menu_test_shortcut(MENU m) { return static_cast(m)->test_shortcut(); } void fl_menu_size2(MENU m, int w, int h) { static_cast(m)->size(w, h); } void fl_menu_draw_item(MENU m, int i, int x, int y, int w, int h, int s) { // method actually belongs to Fl_Menu_Item const Fl_Menu_Item * item = static_cast(fl_menu_get_item(m,i)); if (item != 0) { item->draw(x, y, w, h, static_cast(m), s); } } void fl_menu_draw(MENU m) { // The Fl_Menu_ draw method doesn't technically exist, so... (void)(m); // It is more convenient for this function to exist, however, // even though it will likely never be called, because it simplifies // and makes uniform the implementation of the Ada Menu Draw subprogram. } int fl_menu_handle(MENU m, int e) { return static_cast(m)->Fl_Menu_::handle(e); }