#include #include #include "c_fl_menu.h" #include "c_fl_type.h" class My_Menu : public Fl_Menu_ { public: using Fl_Menu_::Fl_Menu_; friend void menu_set_draw_hook(MENU m, void * d); friend void menu_set_handle_hook(MENU m, void * h); protected: void draw(); int handle(int e); d_hook_p draw_hook; h_hook_p handle_hook; }; void My_Menu::draw() { (*draw_hook)(this->user_data()); } int My_Menu::handle(int e) { return (*handle_hook)(this->user_data(), e); } void menu_set_draw_hook(MENU m, void * d) { reinterpret_cast(m)->draw_hook = reinterpret_cast(d); } void menu_set_handle_hook(MENU m, void * h) { reinterpret_cast(m)->handle_hook = reinterpret_cast(h); } MENU new_fl_menu(int x, int y, int w, int h, char* label) { My_Menu *m = new My_Menu(x, y, w, h, label); return m; } void free_fl_menu(MENU m) { delete reinterpret_cast(m); } int fl_menu_add(MENU m, const char * t, unsigned long s, void * c, void * u, unsigned long f) { return reinterpret_cast(m)->add(t,s,reinterpret_cast(c),u,f); } int fl_menu_insert(MENU m, int p, const char * t, unsigned long s, void * c, void * u, unsigned long f) { return reinterpret_cast(m)->insert(p,t,s,reinterpret_cast(c),u,f); } void fl_menu_remove(MENU m, int p) { reinterpret_cast(m)->remove(p); } void fl_menu_clear(MENU m) { reinterpret_cast(m)->clear(); } const void * fl_menu_get_item(MENU m, int i) { return &(reinterpret_cast(m)->menu()[i]); } const void * fl_menu_find_item(MENU m, const char * t) { return reinterpret_cast(m)->find_item(t); } const void * fl_menu_find_item2(MENU m, void * cb) { // have to loop through the array manually since callbacks are stored in userdata for (int i=0; i(m)->menu()[i].user_data() == cb) { return fl_menu_get_item(m,i); } } return 0; } int fl_menu_find_index(MENU m, const char * t) { return reinterpret_cast(m)->find_index(t); } int fl_menu_find_index2(MENU m, void * i) { return reinterpret_cast(m)->find_index(reinterpret_cast(i)); } int fl_menu_find_index3(MENU m, void * cb) { // have to loop through the array manually since callbacks are stored in userdata for (int i=0; i(m)->menu()[i].user_data() == cb) { return i; } } return -1; } int fl_menu_size(MENU m) { return reinterpret_cast(m)->size(); } const void * fl_menu_mvalue(MENU m) { return reinterpret_cast(m)->mvalue(); } const char * fl_menu_text(MENU m) { return reinterpret_cast(m)->text(); } int fl_menu_value(MENU m) { return reinterpret_cast(m)->value(); } int fl_menu_set_value(MENU m, int p) { return reinterpret_cast(m)->value(p); } int fl_menu_set_value2(MENU m, void * i) { return reinterpret_cast(m)->value(reinterpret_cast(i)); } unsigned int fl_menu_get_textcolor(MENU m) { return reinterpret_cast(m)->textcolor(); } void fl_menu_set_textcolor(MENU m, unsigned int c) { reinterpret_cast(m)->textcolor(c); } int fl_menu_get_textfont(MENU m) { return reinterpret_cast(m)->textfont(); } void fl_menu_set_textfont(MENU m, int f) { reinterpret_cast(m)->textfont(f); } int fl_menu_get_textsize(MENU m) { return reinterpret_cast(m)->textsize(); } void fl_menu_set_textsize(MENU m, int s) { reinterpret_cast(m)->textsize(s); } int fl_menu_get_down_box(MENU m) { return reinterpret_cast(m)->down_box(); } void fl_menu_set_down_box(MENU m, int t) { reinterpret_cast(m)->down_box(static_cast(t)); } void fl_menu_global(MENU m) { reinterpret_cast(m)->global(); } int fl_menu_measure(MENU m, int i, int *h) { // method actually belongs to Fl_Menu_Item const Fl_Menu_Item * item = reinterpret_cast(fl_menu_get_item(m,i)); return item->measure(h,reinterpret_cast(m)); } const void * fl_menu_popup(MENU m, int x, int y, const char * t, int n) { // method actually belongs to Fl_Menu_Item const Fl_Menu_Item * dummy = reinterpret_cast(fl_menu_get_item(m,0)); const Fl_Menu_Item * item; if (n >= 0) { item = reinterpret_cast(fl_menu_get_item(m,n)); } else { item = 0; } return dummy->popup(x,y,t,item,reinterpret_cast(m)); } const void * fl_menu_pulldown(MENU m, int x, int y, int w, int h, int n) { // method actually belongs to Fl_Menu_Item const Fl_Menu_Item * dummy = reinterpret_cast(fl_menu_get_item(m,0)); const Fl_Menu_Item * item; if (n >= 0) { item = reinterpret_cast(fl_menu_get_item(m,n)); } else { item = 0; } return dummy->pulldown(x,y,w,h,item,reinterpret_cast(m)); } void fl_menu_draw_item(MENU m, int i, int x, int y, int w, int h, int s) { // method actually belongs to Fl_Menu_Item const Fl_Menu_Item * item = reinterpret_cast(fl_menu_get_item(m,i)); item->draw(x,y,w,h,reinterpret_cast(m),s); }