#ifndef FL_MENU_GUARD #define FL_MENU_GUARD typedef void* MENU; // typedef void* MENUITEM; extern "C" void menu_set_draw_hook(MENU m, void * d); extern "C" void menu_set_handle_hook(MENU m, void * h); extern "C" MENU new_fl_menu(int x, int y, int w, int h, char* label); extern "C" void free_fl_menu(MENU m); extern "C" int fl_menu_add(MENU m, const char * t, unsigned long s, void * c, void * u, unsigned long f); extern "C" const void * fl_menu_find_item(MENU m, const char * t); extern "C" const void * fl_menu_mvalue(MENU m); #endif