// Programmed by Jedidiah Barber // Released into the public domain #include #include "c_fl_multiline_input.h" // Exports from Ada extern "C" void widget_draw_hook(void * ud); extern "C" int widget_handle_hook(void * ud, int e); // Attaching all relevant hooks and friends class My_Multiline_Input : public Fl_Multiline_Input { public: using Fl_Multiline_Input::Fl_Multiline_Input; friend void fl_multiline_input_draw(MULTILINEINPUT i); friend int fl_multiline_input_handle(MULTILINEINPUT i, int e); void draw(); int handle(int e); }; void My_Multiline_Input::draw() { widget_draw_hook(this->user_data()); } int My_Multiline_Input::handle(int e) { return widget_handle_hook(this->user_data(), e); } // Flattened C API MULTILINEINPUT new_fl_multiline_input(int x, int y, int w, int h, char* label) { My_Multiline_Input *i = new My_Multiline_Input(x, y, w, h, label); return i; } void free_fl_multiline_input(MULTILINEINPUT i) { delete reinterpret_cast(i); } void fl_multiline_input_draw(MULTILINEINPUT i) { reinterpret_cast(i)->Fl_Multiline_Input::draw(); } int fl_multiline_input_handle(MULTILINEINPUT i, int e) { return reinterpret_cast(i)->Fl_Multiline_Input::handle(e); }