#include #include "c_fl_nice_slider.h" #include "c_fl_type.h" class My_Nice_Slider : public Fl_Nice_Slider { public: using Fl_Nice_Slider::Fl_Nice_Slider; friend void nice_slider_set_draw_hook(NICE_SLIDER s, void * d); friend void fl_nice_slider_draw(NICE_SLIDER s); friend void nice_slider_set_handle_hook(NICE_SLIDER s, void * h); friend int fl_nice_slider_handle(NICE_SLIDER s, int e); protected: void draw(); void real_draw(); int handle(int e); int real_handle(int e); d_hook_p draw_hook; h_hook_p handle_hook; }; void My_Nice_Slider::draw() { (*draw_hook)(this->user_data()); } void My_Nice_Slider::real_draw() { Fl_Nice_Slider::draw(); } int My_Nice_Slider::handle(int e) { return (*handle_hook)(this->user_data(), e); } int My_Nice_Slider::real_handle(int e) { return Fl_Nice_Slider::handle(e); } void nice_slider_set_draw_hook(NICE_SLIDER s, void * d) { reinterpret_cast(s)->draw_hook = reinterpret_cast(d); } void fl_nice_slider_draw(NICE_SLIDER s) { reinterpret_cast(s)->real_draw(); } void nice_slider_set_handle_hook(NICE_SLIDER s, void * h) { reinterpret_cast(s)->handle_hook = reinterpret_cast(h); } int fl_nice_slider_handle(NICE_SLIDER s, int e) { return reinterpret_cast(s)->real_handle(e); } NICE_SLIDER new_fl_nice_slider(int x, int y, int w, int h, char* label) { My_Nice_Slider *s = new My_Nice_Slider(x, y, w, h, label); return s; } void free_fl_nice_slider(NICE_SLIDER s) { delete reinterpret_cast(s); }