#include #include "c_fl_pack.h" #include "c_fl_type.h" class My_Pack : public Fl_Pack { public: using Fl_Pack::Fl_Pack; friend void pack_set_draw_hook(PACK n, void * d); friend void fl_pack_draw(PACK n); friend void pack_set_handle_hook(PACK n, void * h); friend int fl_pack_handle(PACK n, int e); protected: void draw(); void real_draw(); int handle(int e); int real_handle(int e); d_hook_p draw_hook; h_hook_p handle_hook; }; void My_Pack::draw() { (*draw_hook)(this->user_data()); } void My_Pack::real_draw() { Fl_Pack::draw(); } int My_Pack::handle(int e) { return (*handle_hook)(this->user_data(), e); } int My_Pack::real_handle(int e) { return Fl_Pack::handle(e); } void pack_set_draw_hook(PACK n, void * d) { reinterpret_cast(n)->draw_hook = reinterpret_cast(d); } void fl_pack_draw(PACK n) { reinterpret_cast(n)->real_draw(); } void pack_set_handle_hook(PACK n, void * h) { reinterpret_cast(n)->handle_hook = reinterpret_cast(h); } int fl_pack_handle(PACK n, int e) { return reinterpret_cast(n)->real_handle(e); } PACK new_fl_pack(int x, int y, int w, int h, char* label) { My_Pack *b = new My_Pack(x, y, w, h, label); return b; } void free_fl_pack(PACK p) { delete reinterpret_cast(p); } int fl_pack_get_spacing(PACK p) { return reinterpret_cast(p)->spacing(); } void fl_pack_set_spacing(PACK p, int t) { reinterpret_cast(p)->spacing(t); }