#include #include "c_fl_rgb_image.h" void free_fl_rgb_image(RGB_IMAGE i) { delete reinterpret_cast(i); } RGB_IMAGE fl_rgb_image_copy(RGB_IMAGE i, int w, int h) { return reinterpret_cast(i)->copy(w, h); } RGB_IMAGE fl_rgb_image_copy2(RGB_IMAGE i) { return reinterpret_cast(i)->copy(); } void fl_rgb_image_color_average(RGB_IMAGE i, int c, float b) { reinterpret_cast(i)->color_average(c, b); } void fl_rgb_image_desaturate(RGB_IMAGE i) { reinterpret_cast(i)->desaturate(); } void fl_rgb_image_draw(RGB_IMAGE i, int x, int y, int w, int h, int cx, int cy) { reinterpret_cast(i)->draw(x, y, w, h, cx, cy); }