#ifndef FL_ROUND_CLOCK_GUARD #define FL_ROUND_CLOCK_GUARD typedef void* ROUND_CLOCK; extern "C" inline void round_clock_set_draw_hook(ROUND_CLOCK c, void * d); extern "C" inline void fl_round_clock_draw(ROUND_CLOCK c); extern "C" inline void round_clock_set_handle_hook(ROUND_CLOCK c, void * h); extern "C" inline int fl_round_clock_handle(ROUND_CLOCK c, int e); extern "C" inline ROUND_CLOCK new_fl_round_clock(int x, int y, int w, int h, char* label); extern "C" inline void free_fl_round_clock(ROUND_CLOCK c); extern "C" inline void fl_round_clock_draw2(ROUND_CLOCK c, int x, int y, int w, int h); #endif