// Programmed by Jedidiah Barber // Released into the public domain #include #include "c_fl_single_window.h" // Exports from Ada extern "C" void widget_draw_hook(void * ud); extern "C" int widget_handle_hook(void * ud, int e); // Attaching all relevant hooks and friends class My_Single_Window : public Fl_Single_Window { public: using Fl_Single_Window::Fl_Single_Window; friend void fl_single_window_draw(SINGLEWINDOW n); friend int fl_single_window_handle(SINGLEWINDOW n, int e); void draw(); int handle(int e); }; void My_Single_Window::draw() { widget_draw_hook(this->user_data()); } int My_Single_Window::handle(int e) { return widget_handle_hook(this->user_data(), e); } // Flattened C API SINGLEWINDOW new_fl_single_window(int x, int y, int w, int h, char* label) { My_Single_Window *sw = new My_Single_Window(x, y, w, h, label); return sw; } SINGLEWINDOW new_fl_single_window2(int x, int y, char* label) { My_Single_Window *sw = new My_Single_Window(x, y, label); return sw; } void free_fl_single_window(SINGLEWINDOW w) { delete reinterpret_cast(w); } void fl_single_window_show(SINGLEWINDOW w) { reinterpret_cast(w)->show(); } void fl_single_window_show2(SINGLEWINDOW w, int c, void * v) { reinterpret_cast(w)->show(c, static_cast(v)); } void fl_single_window_flush(SINGLEWINDOW w) { reinterpret_cast(w)->flush(); } void fl_single_window_make_current(SINGLEWINDOW w) { reinterpret_cast(w)->Fl_Window::make_current(); } void fl_single_window_draw(SINGLEWINDOW n) { reinterpret_cast(n)->Fl_Single_Window::draw(); } int fl_single_window_handle(SINGLEWINDOW n, int e) { return reinterpret_cast(n)->Fl_Single_Window::handle(e); }