#ifndef FL_TILE_GUARD #define FL_TILE_GUARD typedef void* TILE; extern "C" void tile_set_draw_hook(TILE n, void * d); extern "C" void fl_tile_draw(TILE n); extern "C" void tile_set_handle_hook(TILE n, void * h); extern "C" int fl_tile_handle(TILE n, int e); extern "C" TILE new_fl_tile(int x, int y, int w, int h, char * label); extern "C" void free_fl_tile(TILE t); extern "C" void fl_tile_position(TILE t, int ox, int oy, int nx, int ny); #endif