#ifndef FL_WIZARD_GUARD #define FL_WIZARD_GUARD typedef void* WIZARD; extern "C" void wizard_set_draw_hook(WIZARD w, void * d); extern "C" void fl_wizard_draw(WIZARD w); extern "C" void wizard_set_handle_hook(WIZARD w, void * h); extern "C" int fl_wizard_handle(WIZARD w, int e); extern "C" WIZARD new_fl_wizard(int x, int y, int w, int h, char* label); extern "C" void free_fl_wizard(WIZARD w); extern "C" void fl_wizard_next(WIZARD w); extern "C" void fl_wizard_prev(WIZARD w); extern "C" void * fl_wizard_get_visible(WIZARD w); extern "C" void fl_wizard_set_visible(WIZARD w, void * i); #endif