-- Programmed by Jedidiah Barber -- Released into the public domain with Interfaces.C; package body FLTK.Widgets.Buttons.Light is procedure light_button_set_draw_hook (W, D : in Storage.Integer_Address); pragma Import (C, light_button_set_draw_hook, "light_button_set_draw_hook"); pragma Inline (light_button_set_draw_hook); procedure light_button_set_handle_hook (W, H : in Storage.Integer_Address); pragma Import (C, light_button_set_handle_hook, "light_button_set_handle_hook"); pragma Inline (light_button_set_handle_hook); function new_fl_light_button (X, Y, W, H : in Interfaces.C.int; Text : in Interfaces.C.char_array) return Storage.Integer_Address; pragma Import (C, new_fl_light_button, "new_fl_light_button"); pragma Inline (new_fl_light_button); procedure free_fl_light_button (B : in Storage.Integer_Address); pragma Import (C, free_fl_light_button, "free_fl_light_button"); pragma Inline (free_fl_light_button); procedure fl_light_button_draw (W : in Storage.Integer_Address); pragma Import (C, fl_light_button_draw, "fl_light_button_draw"); pragma Inline (fl_light_button_draw); function fl_light_button_handle (W : in Storage.Integer_Address; E : in Interfaces.C.int) return Interfaces.C.int; pragma Import (C, fl_light_button_handle, "fl_light_button_handle"); pragma Inline (fl_light_button_handle); procedure Extra_Final (This : in out Light_Button) is begin Extra_Final (Button (This)); end Extra_Final; procedure Finalize (This : in out Light_Button) is begin Extra_Final (This); if This.Void_Ptr /= Null_Pointer and This.Needs_Dealloc then free_fl_light_button (This.Void_Ptr); end if; end Finalize; procedure Extra_Init (This : in out Light_Button; X, Y, W, H : in Integer; Text : in String) is begin Extra_Init (Button (This), X, Y, W, H, Text); end Extra_Init; package body Forge is function Create (X, Y, W, H : in Integer; Text : in String := "") return Light_Button is begin return This : Light_Button do This.Void_Ptr := new_fl_light_button (Interfaces.C.int (X), Interfaces.C.int (Y), Interfaces.C.int (W), Interfaces.C.int (H), Interfaces.C.To_C (Text)); Extra_Init (This, X, Y, W, H, Text); light_button_set_draw_hook (This.Void_Ptr, Storage.To_Integer (Draw_Hook'Address)); light_button_set_handle_hook (This.Void_Ptr, Storage.To_Integer (Handle_Hook'Address)); end return; end Create; end Forge; procedure Draw (This : in out Light_Button) is begin fl_light_button_draw (This.Void_Ptr); end Draw; function Handle (This : in out Light_Button; Event : in Event_Kind) return Event_Outcome is begin return Event_Outcome'Val (fl_light_button_handle (This.Void_Ptr, Event_Kind'Pos (Event))); end Handle; end FLTK.Widgets.Buttons.Light;