with Interfaces.C, System; use type System.Address; package body FLTK.Widgets.Groups.Scrolls is procedure scroll_set_draw_hook (S, D : in System.Address); pragma Import (C, scroll_set_draw_hook, "scroll_set_draw_hook"); pragma Inline (scroll_set_draw_hook); procedure scroll_set_handle_hook (S, H : in System.Address); pragma Import (C, scroll_set_handle_hook, "scroll_set_handle_hook"); pragma Inline (scroll_set_handle_hook); function new_fl_scroll (X, Y, W, H : in Interfaces.C.int; Text : in Interfaces.C.char_array) return System.Address; pragma Import (C, new_fl_scroll, "new_fl_scroll"); pragma Inline (new_fl_scroll); procedure free_fl_scroll (S : in System.Address); pragma Import (C, free_fl_scroll, "free_fl_scroll"); pragma Inline (free_fl_scroll); procedure fl_scroll_clear (S : in System.Address); pragma Import (C, fl_scroll_clear, "fl_scroll_clear"); pragma Inline (fl_scroll_clear); procedure fl_scroll_to (S : in System.Address; X, Y : in Interfaces.C.int); pragma Import (C, fl_scroll_to, "fl_scroll_to"); pragma Inline (fl_scroll_to); procedure fl_scroll_set_type (S : in System.Address; T : in Interfaces.C.int); pragma Import (C, fl_scroll_set_type, "fl_scroll_set_type"); pragma Inline (fl_scroll_set_type); function fl_scroll_get_size (S : in System.Address) return Interfaces.C.int; pragma Import (C, fl_scroll_get_size, "fl_scroll_get_size"); pragma Inline (fl_scroll_get_size); procedure fl_scroll_set_size (S : in System.Address; T : in Interfaces.C.int); pragma Import (C, fl_scroll_set_size, "fl_scroll_set_size"); pragma Inline (fl_scroll_set_size); function fl_scroll_xposition (S : in System.Address) return Interfaces.C.int; pragma Import (C, fl_scroll_xposition, "fl_scroll_xposition"); pragma Inline (fl_scroll_xposition); function fl_scroll_yposition (S : in System.Address) return Interfaces.C.int; pragma Import (C, fl_scroll_yposition, "fl_scroll_yposition"); pragma Inline (fl_scroll_yposition); procedure fl_scroll_draw (S : in System.Address); pragma Import (C, fl_scroll_draw, "fl_scroll_draw"); pragma Inline (fl_scroll_draw); function fl_scroll_handle (S : in System.Address; E : in Interfaces.C.int) return Interfaces.C.int; pragma Import (C, fl_scroll_handle, "fl_scroll_handle"); pragma Inline (fl_scroll_handle); procedure Finalize (This : in out Scroll) is begin if This.Void_Ptr /= System.Null_Address and then This in Scroll'Class then This.Clear; free_fl_scroll (This.Void_Ptr); This.Void_Ptr := System.Null_Address; end if; Finalize (Group (This)); end Finalize; package body Forge is function Create (X, Y, W, H : in Integer; Text : in String) return Scroll is begin return This : Scroll do This.Void_Ptr := new_fl_scroll (Interfaces.C.int (X), Interfaces.C.int (Y), Interfaces.C.int (W), Interfaces.C.int (H), Interfaces.C.To_C (Text)); fl_group_end (This.Void_Ptr); fl_widget_set_user_data (This.Void_Ptr, Widget_Convert.To_Address (This'Unchecked_Access)); scroll_set_draw_hook (This.Void_Ptr, Draw_Hook'Address); scroll_set_handle_hook (This.Void_Ptr, Handle_Hook'Address); end return; end Create; end Forge; procedure Clear (This : in out Scroll) is begin fl_scroll_clear (This.Void_Ptr); end Clear; procedure Scroll_To (This : in out Scroll; X, Y : in Integer) is begin fl_scroll_to (This.Void_Ptr, Interfaces.C.int (X), Interfaces.C.int (Y)); end Scroll_To; procedure Set_Type (This : in out Scroll; Mode : in Scroll_Kind) is begin fl_scroll_set_type (This.Void_Ptr, Scroll_Kind'Pos (Mode)); end Set_Type; function Get_Scrollbar_Size (This : in Scroll) return Integer is begin return Integer (fl_scroll_get_size (This.Void_Ptr)); end Get_Scrollbar_Size; procedure Set_Scrollbar_Size (This : in out Scroll; To : in Integer) is begin fl_scroll_set_size (This.Void_Ptr, Interfaces.C.int (To)); end Set_Scrollbar_Size; function Get_Scroll_X (This : in Scroll) return Integer is begin return Integer (fl_scroll_xposition (This.Void_Ptr)); end Get_Scroll_X; function Get_Scroll_Y (This : in Scroll) return Integer is begin return Integer (fl_scroll_yposition (This.Void_Ptr)); end Get_Scroll_Y; procedure Draw (This : in out Scroll) is begin fl_scroll_draw (This.Void_Ptr); end Draw; function Handle (This : in out Scroll; Event : in Event_Kind) return Event_Outcome is begin return Event_Outcome'Val (fl_scroll_handle (This.Void_Ptr, Event_Kind'Pos (Event))); end Handle; end FLTK.Widgets.Groups.Scrolls;