-- Programmed by Jedidiah Barber -- Released into the public domain with Interfaces.C; package body FLTK.Widgets.Groups.Windows.Single is ------------------------ -- Functions From C -- ------------------------ function new_fl_single_window (X, Y, W, H : in Interfaces.C.int; Text : in Interfaces.C.char_array) return Storage.Integer_Address; pragma Import (C, new_fl_single_window, "new_fl_single_window"); pragma Inline (new_fl_single_window); function new_fl_single_window2 (W, H : in Interfaces.C.int; Text : in Interfaces.C.char_array) return Storage.Integer_Address; pragma Import (C, new_fl_single_window2, "new_fl_single_window2"); pragma Inline (new_fl_single_window2); procedure free_fl_single_window (S : in Storage.Integer_Address); pragma Import (C, free_fl_single_window, "free_fl_single_window"); pragma Inline (free_fl_single_window); procedure fl_single_window_show (S : in Storage.Integer_Address); pragma Import (C, fl_single_window_show, "fl_single_window_show"); pragma Inline (fl_single_window_show); procedure fl_single_window_show2 (S : in Storage.Integer_Address; C : in Interfaces.C.int; V : in Storage.Integer_Address); pragma Import (C, fl_single_window_show2, "fl_single_window_show2"); pragma Inline (fl_single_window_show2); procedure fl_single_window_flush (S : in Storage.Integer_Address); pragma Import (C, fl_single_window_flush, "fl_single_window_flush"); pragma Inline (fl_single_window_flush); procedure fl_single_window_make_current (S : in Storage.Integer_Address); pragma Import (C, fl_single_window_make_current, "fl_single_window_make_current"); pragma Inline (fl_single_window_make_current); procedure fl_single_window_draw (W : in Storage.Integer_Address); pragma Import (C, fl_single_window_draw, "fl_single_window_draw"); pragma Inline (fl_single_window_draw); function fl_single_window_handle (W : in Storage.Integer_Address; E : in Interfaces.C.int) return Interfaces.C.int; pragma Import (C, fl_single_window_handle, "fl_single_window_handle"); pragma Inline (fl_single_window_handle); ------------------- -- Destructors -- ------------------- procedure Extra_Final (This : in out Single_Window) is begin Extra_Final (Window (This)); end Extra_Final; procedure Finalize (This : in out Single_Window) is begin Extra_Final (This); if This.Void_Ptr /= Null_Pointer and This.Needs_Dealloc then free_fl_single_window (This.Void_Ptr); This.Void_Ptr := Null_Pointer; end if; end Finalize; -------------------- -- Constructors -- -------------------- procedure Extra_Init (This : in out Single_Window; X, Y, W, H : in Integer; Text : in String) is begin Extra_Init (Window (This), X, Y, W, H, Text); end Extra_Init; procedure Initialize (This : in out Single_Window) is begin This.Draw_Ptr := fl_single_window_draw'Address; This.Handle_Ptr := fl_single_window_handle'Address; end Initialize; package body Forge is function Create (X, Y, W, H : in Integer; Text : in String := "") return Single_Window is begin return This : Single_Window do This.Void_Ptr := new_fl_single_window (Interfaces.C.int (X), Interfaces.C.int (Y), Interfaces.C.int (W), Interfaces.C.int (H), Interfaces.C.To_C (Text)); Extra_Init (This, X, Y, W, H, Text); end return; end Create; function Create (W, H : in Integer; Text : in String := "") return Single_Window is begin return This : Single_Window do This.Void_Ptr := new_fl_single_window2 (Interfaces.C.int (W), Interfaces.C.int (H), Interfaces.C.To_C (Text)); Extra_Init (This, This.Get_X, This.Get_Y, W, H, Text); end return; end Create; end Forge; ----------------------- -- API Subprograms -- ----------------------- procedure Show (This : in out Single_Window) is begin fl_single_window_show (This.Void_Ptr); end Show; procedure Show_With_Args (This : in out Single_Window) is begin Dispatch_Show_With_Args (fl_single_window_show2'Access, This.Void_Ptr); end Show_With_Args; procedure Flush (This : in out Single_Window) is begin fl_single_window_flush (This.Void_Ptr); end Flush; procedure Make_Current (This : in out Single_Window) is begin fl_single_window_make_current (This.Void_Ptr); end Make_Current; end FLTK.Widgets.Groups.Windows.Single;