with Interfaces.C, System; use type Interfaces.C.int, System.Address; package body FLTK.Widgets.Menus.Choices is procedure choice_set_draw_hook (W, D : in System.Address); pragma Import (C, choice_set_draw_hook, "choice_set_draw_hook"); pragma Inline (choice_set_draw_hook); procedure choice_set_handle_hook (W, H : in System.Address); pragma Import (C, choice_set_handle_hook, "choice_set_handle_hook"); pragma Inline (choice_set_handle_hook); function new_fl_choice (X, Y, W, H : in Interfaces.C.int; Text : in Interfaces.C.char_array) return System.Address; pragma Import (C, new_fl_choice, "new_fl_choice"); pragma Inline (new_fl_choice); procedure free_fl_choice (B : in System.Address); pragma Import (C, free_fl_choice, "free_fl_choice"); pragma Inline (free_fl_choice); function fl_choice_value (M : in System.Address) return Interfaces.C.int; pragma Import (C, fl_choice_value, "fl_choice_value"); pragma Inline (fl_choice_value); function fl_choice_set_value (M : in System.Address; I : in Interfaces.C.int) return Interfaces.C.int; pragma Import (C, fl_choice_set_value, "fl_choice_set_value"); pragma Inline (fl_choice_set_value); function fl_choice_set_value2 (M, I : in System.Address) return Interfaces.C.int; pragma Import (C, fl_choice_set_value2, "fl_choice_set_value2"); pragma Inline (fl_choice_set_value2); procedure fl_choice_draw (W : in System.Address); pragma Import (C, fl_choice_draw, "fl_choice_draw"); pragma Inline (fl_choice_draw); function fl_choice_handle (W : in System.Address; E : in Interfaces.C.int) return Interfaces.C.int; pragma Import (C, fl_choice_handle, "fl_choice_handle"); pragma Inline (fl_choice_handle); procedure Finalize (This : in out Choice) is begin if This.Void_Ptr /= System.Null_Address and then This in Choice'Class then if This.Needs_Dealloc then free_fl_choice (This.Void_Ptr); end if; This.Void_Ptr := System.Null_Address; end if; Finalize (Widget (This)); end Finalize; package body Forge is function Create (X, Y, W, H : in Integer; Text : in String) return Choice is begin return This : Choice do This.Void_Ptr := new_fl_choice (Interfaces.C.int (X), Interfaces.C.int (Y), Interfaces.C.int (W), Interfaces.C.int (H), Interfaces.C.To_C (Text)); fl_widget_set_user_data (This.Void_Ptr, Widget_Convert.To_Address (This'Unchecked_Access)); choice_set_draw_hook (This.Void_Ptr, Draw_Hook'Address); choice_set_handle_hook (This.Void_Ptr, Handle_Hook'Address); end return; end Create; end Forge; function Chosen (This : in Choice) return FLTK.Menu_Items.Menu_Item_Reference is begin return (Data => This.My_Items.Element (This.Chosen_Index)); end Chosen; function Chosen_Index (This : in Choice) return Extended_Index is begin return Extended_Index (fl_choice_value (This.Void_Ptr) + 1); end Chosen_Index; procedure Set_Chosen (This : in out Choice; Place : in Index) is Ignore_Ret : Interfaces.C.int; begin Ignore_Ret := fl_choice_set_value (This.Void_Ptr, Interfaces.C.int (Place) - 1); end Set_Chosen; procedure Set_Chosen (This : in out Choice; Item : in FLTK.Menu_Items.Menu_Item) is Ignore_Ret : Interfaces.C.int; begin Ignore_Ret := fl_choice_set_value2 (This.Void_Ptr, Wrapper (Item).Void_Ptr); end Set_Chosen; procedure Draw (This : in out Choice) is begin fl_choice_draw (This.Void_Ptr); end Draw; function Handle (This : in out Choice; Event : in Event_Kind) return Event_Outcome is begin return Event_Outcome'Val (fl_choice_handle (This.Void_Ptr, Event_Kind'Pos (Event))); end Handle; end FLTK.Widgets.Menus.Choices;