with Interfaces.C, System; use type System.Address; package body FLTK.Widgets.Menus.Menu_Buttons is procedure menu_button_set_draw_hook (W, D : in System.Address); pragma Import (C, menu_button_set_draw_hook, "menu_button_set_draw_hook"); procedure menu_button_set_handle_hook (W, H : in System.Address); pragma Import (C, menu_button_set_handle_hook, "menu_button_set_handle_hook"); function new_fl_menu_button (X, Y, W, H : in Interfaces.C.int; Text : in Interfaces.C.char_array) return System.Address; pragma Import (C, new_fl_menu_button, "new_fl_menu_button"); procedure free_fl_menu_button (M : in System.Address); pragma Import (C, free_fl_menu_button, "free_fl_menu_button"); procedure fl_menu_button_type (M : in System.Address; T : in Interfaces.C.unsigned); pragma Import (C, fl_menu_button_type, "fl_menu_button_type"); procedure fl_menu_button_draw (W : in System.Address); pragma Import (C, fl_menu_button_draw, "fl_menu_button_draw"); function fl_menu_button_handle (W : in System.Address; E : in Interfaces.C.int) return Interfaces.C.int; pragma Import (C, fl_menu_button_handle, "fl_menu_button_handle"); procedure Finalize (This : in out Menu_Button) is begin if This.Void_Ptr /= System.Null_Address and then This in Menu_Button'Class then free_fl_menu_button (This.Void_Ptr); This.Void_Ptr := System.Null_Address; end if; Finalize (Menu (This)); end Finalize; package body Forge is function Create (X, Y, W, H : in Integer; Text : in String) return Menu_Button is begin return This : Menu_Button do This.Void_Ptr := new_fl_menu_button (Interfaces.C.int (X), Interfaces.C.int (Y), Interfaces.C.int (W), Interfaces.C.int (H), Interfaces.C.To_C (Text)); fl_widget_set_user_data (This.Void_Ptr, Widget_Convert.To_Address (This'Unchecked_Access)); menu_button_set_draw_hook (This.Void_Ptr, Draw_Hook'Address); menu_button_set_handle_hook (This.Void_Ptr, Handle_Hook'Address); end return; end Create; end Forge; procedure Set_Popup_Kind (This : in out Menu_Button; Pop : in Popup_Buttons) is begin fl_menu_button_type (This.Void_Ptr, Popup_Buttons'Pos (Pop)); end Set_Popup_Kind; procedure Draw (This : in out Menu_Button) is begin fl_menu_button_draw (This.Void_Ptr); end Draw; function Handle (This : in out Menu_Button; Event : in Event_Kind) return Event_Outcome is begin return Event_Outcome'Val (fl_menu_button_handle (This.Void_Ptr, Event_Kind'Pos (Event))); end Handle; end FLTK.Widgets.Menus.Menu_Buttons;