with FLTK.Enums; use FLTK.Enums; with Interfaces.C; with System; use type System.Address; use type Interfaces.C.int; use type Interfaces.C.unsigned_long; package body FLTK.Widgets.Menus is function "+" (Left, Right : in Menu_Flag) return Menu_Flag is begin return Left or Right; end "+"; procedure menu_set_draw_hook (W, D : in System.Address); pragma Import (C, menu_set_draw_hook, "menu_set_draw_hook"); procedure menu_set_handle_hook (W, H : in System.Address); pragma Import (C, menu_set_handle_hook, "menu_set_handle_hook"); function new_fl_menu (X, Y, W, H : in Interfaces.C.int; Text : in Interfaces.C.char_array) return System.Address; pragma Import (C, new_fl_menu, "new_fl_menu"); procedure free_fl_menu (F : in System.Address); pragma Import (C, free_fl_menu, "free_fl_menu"); function fl_menu_add (M : in System.Address; T : in Interfaces.C.char_array; S : in Interfaces.C.unsigned_long; C, U : in System.Address; F : in Interfaces.C.unsigned_long) return Interfaces.C.int; pragma Import (C, fl_menu_add, "fl_menu_add"); function fl_menu_find_item (M : in System.Address; T : in Interfaces.C.char_array) return System.Address; pragma Import (C, fl_menu_find_item, "fl_menu_find_item"); function fl_menu_mvalue (M : in System.Address) return System.Address; pragma Import (C, fl_menu_mvalue, "fl_menu_mvalue"); function fl_menuitem_value (MI : in System.Address) return Interfaces.C.int; pragma Import (C, fl_menuitem_value, "fl_menuitem_value"); procedure fl_menuitem_activate (MI : in System.Address); pragma Import (C, fl_menuitem_activate, "fl_menuitem_activate"); procedure fl_menuitem_deactivate (MI : in System.Address); pragma Import (C, fl_menuitem_deactivate, "fl_menuitem_deactivate"); procedure Draw_Hook (U : in System.Address); pragma Convention (C, Draw_Hook); procedure Draw_Hook (U : in System.Address) is package Menu_Convert is new System.Address_To_Access_Conversions (Menu'Class); Ada_Menu : access Menu'Class := Menu_Convert.To_Pointer (U); begin Ada_Menu.Draw; end Draw_Hook; function Handle (This : in out Menu; Event : in Event_Kind) return Event_Outcome is begin return Not_Handled; end Handle; procedure Finalize (This : in out Menu) is begin if This.Void_Ptr /= System.Null_Address and then This in Menu'Class then free_fl_menu (This.Void_Ptr); This.Void_Ptr := System.Null_Address; end if; Finalize (Widget (This)); end Finalize; function Create (X, Y, W, H : in Integer; Text : in String) return Menu is begin return This : Menu do This.Void_Ptr := new_fl_menu (Interfaces.C.int (X), Interfaces.C.int (Y), Interfaces.C.int (W), Interfaces.C.int (H), Interfaces.C.To_C (Text)); fl_widget_set_user_data (This.Void_Ptr, Widget_Convert.To_Address (This'Unchecked_Access)); menu_set_draw_hook (This.Void_Ptr, Draw_Hook'Address); menu_set_handle_hook (This.Void_Ptr, Handle_Hook'Address); end return; end Create; procedure Item_Hook (M, U : in System.Address); pragma Convention (C, Item_Hook); procedure Item_Hook (M, U : in System.Address) is Ada_Widget : access Widget'Class := Widget_Convert.To_Pointer (fl_widget_get_user_data (M)); Action : Widget_Callback := Callback_Convert.To_Pointer (U); begin Action.all (Ada_Widget.all); end Item_Hook; procedure Add (This : in out Menu; Text : in String; Action : in Widget_Callback := null; Shortcut : in Shortcut_Key := No_Key; Flags : in Menu_Flag := Flag_Normal) is Place : Interfaces.C.int; Callback, User_Data : System.Address; begin if Action = null then Callback := System.Null_Address; User_Data := System.Null_Address; else Callback := Item_Hook'Address; User_Data := Callback_Convert.To_Address (Action); end if; Place := fl_menu_add (This.Void_Ptr, Interfaces.C.To_C (Text), Key_To_C (Shortcut), Callback, User_Data, Interfaces.C.unsigned_long (Flags)); end Add; function Find_Item (This : in Menu'Class; Name : in String) return Menu_Item is begin return Item : Menu_Item do Item.Void_Ptr := fl_menu_find_item (This.Void_Ptr, Interfaces.C.To_C (Name)); end return; end Find_Item; function Chosen (This : in Menu'Class) return Menu_Item is begin return Item : Menu_Item do Item.Void_Ptr := fl_menu_mvalue (This.Void_Ptr); end return; end Chosen; function Value (Item : in Menu_Item) return Boolean is begin return fl_menuitem_value (Item.Void_Ptr) /= 0; end Value; procedure Activate (Item : in Menu_Item) is begin fl_menuitem_activate (Item.Void_Ptr); end Activate; procedure Deactivate (Item : in Menu_Item) is begin fl_menuitem_deactivate (Item.Void_Ptr); end Deactivate; end FLTK.Widgets.Menus;