Hunt The Wumpus --------------- An implementation of the classic text adventure game. You are trapped in a cave, and must kill the deadly wumpus. However, should you enter the same room as the wumpus, it will eat you before you can move. So the game revolves around deducing which room the wumpus is in, and then shooting it from the next room over. Note that if you guess incorrectly, the wumpus will be startled and will move from where it is to a random adjacent room. If the wumpus is in a room directly connected to the current one, you will perceive a stench. If your current room is covered in bat guano, that is a sign that a connecting room contains a giant bat that will transport you to a different random room in the cave. Feeling a breeze indicates that a connecting room contains a bottomless pit, which is of course, quite deadly. Seeing a glitter indicates that there is gold to be found where you are. GOLD! You may then take the gold. It's a bonus. Valid commands: look move go shoot take gold exit quit All of these should be fairly self explanatory. Look can be abbreviated as l, and directions can be abbreviated using standard compass notation. This version of Hunt The Wumpus was implemented in SWI-Prolog, and compiling, interpreting, or otherwise playing it requires prolog to be installed. Preferably SWI-Prolog, as an audit regarding SWI-exclusive built in predicates has yet to be conducted.