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#include <FL/Fl_Light_Button.H>
#include "c_fl_light_button.h"
LIGHTBUTTON new_fl_light_button(int x, int y, int w, int h, char* label) {
Fl_Light_Button *b = new Fl_Light_Button(x, y, w, h, label);
return b;
}
void free_fl_light_button(LIGHTBUTTON b) {
delete reinterpret_cast<Fl_Light_Button*>(b);
}
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