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#include <FL/Fl_Text_Editor.H>
#include "c_fl_text_editor.h"
TEXTEDITOR new_fl_text_editor(int x, int y, int w, int h, char* label) {
Fl_Text_Editor *te = new Fl_Text_Editor(x, y, w, h, label);
return te;
}
void free_fl_text_editor(TEXTEDITOR te) {
delete reinterpret_cast<Fl_Text_Editor*>(te);
}
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