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with Interfaces.C;
with System;
use type System.Address;
package body FLTK.Widgets.Buttons.Repeat is
function new_fl_repeat_button
(X, Y, W, H : in Interfaces.C.int;
Text : in Interfaces.C.char_array)
return System.Address;
pragma Import (C, new_fl_repeat_button, "new_fl_repeat_button");
procedure free_fl_repeat_button
(B : in System.Address);
pragma Import (C, free_fl_repeat_button, "free_fl_repeat_button");
procedure Finalize
(This : in out Repeat_Button) is
begin
Finalize (Button (This));
if This.Void_Ptr /= System.Null_Address then
if This in Repeat_Button then
free_fl_repeat_button (This.Void_Ptr);
end if;
end if;
end Finalize;
function Create
(X, Y, W, H : in Integer;
Text : in String)
return Repeat_Button is
begin
return This : Repeat_Button do
This.Void_Ptr := new_fl_repeat_button
(Interfaces.C.int (X),
Interfaces.C.int (Y),
Interfaces.C.int (W),
Interfaces.C.int (H),
Interfaces.C.To_C (Text));
fl_widget_set_user_data
(This.Void_Ptr,
Widget_Convert.To_Address (This'Unchecked_Access));
end return;
end Create;
end FLTK.Widgets.Buttons.Repeat;
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