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authorJedidiah Barber <contact@jedbarber.id.au>2025-01-21 21:04:54 +1300
committerJedidiah Barber <contact@jedbarber.id.au>2025-01-21 21:04:54 +1300
commitb4438b2fbe895694be98e6e8426103deefc51448 (patch)
tree760d86cd7c06420a91dad102cc9546aee73146fc /body/c_fl_dial.cpp
parenta4703a65b015140cd4a7a985db66264875ade734 (diff)
Split public API and private implementation files into different directories
Diffstat (limited to 'body/c_fl_dial.cpp')
-rw-r--r--body/c_fl_dial.cpp119
1 files changed, 119 insertions, 0 deletions
diff --git a/body/c_fl_dial.cpp b/body/c_fl_dial.cpp
new file mode 100644
index 0000000..af83c21
--- /dev/null
+++ b/body/c_fl_dial.cpp
@@ -0,0 +1,119 @@
+
+
+// Programmed by Jedidiah Barber
+// Released into the public domain
+
+
+#include <FL/Fl_Dial.H>
+#include "c_fl_dial.h"
+
+
+
+
+// Exports from Ada
+
+extern "C" void widget_draw_hook(void * ud);
+extern "C" int widget_handle_hook(void * ud, int e);
+
+extern "C" int valuator_format_hook(void * ud, char * buf);
+
+
+
+
+// Non-friend protected access
+
+class Friend_Dial : Fl_Dial {
+public:
+ // Really only needed for the (int,int,int,int) versions
+ using Fl_Dial::draw;
+ using Fl_Dial::handle;
+};
+
+
+
+
+// Attaching all relevant hooks and friends
+
+class My_Dial : public Fl_Dial {
+public:
+ using Fl_Dial::Fl_Dial;
+
+ friend void fl_dial_draw(DIAL v);
+ friend int fl_dial_handle(DIAL v, int e);
+
+ int format(char * buf);
+ void draw();
+ int handle(int e);
+};
+
+int My_Dial::format(char * buf) {
+ return valuator_format_hook(this->user_data(), buf);
+}
+
+void My_Dial::draw() {
+ widget_draw_hook(this->user_data());
+}
+
+int My_Dial::handle(int e) {
+ return widget_handle_hook(this->user_data(), e);
+}
+
+
+
+
+// Flattened C API
+
+DIAL new_fl_dial(int x, int y, int w, int h, char* label) {
+ My_Dial *v = new My_Dial(x, y, w, h, label);
+ return v;
+}
+
+void free_fl_dial(DIAL v) {
+ delete static_cast<My_Dial*>(v);
+}
+
+
+
+
+short fl_dial_get_angle1(DIAL v) {
+ return static_cast<Fl_Dial*>(v)->angle1();
+}
+
+void fl_dial_set_angle1(DIAL v, short t) {
+ static_cast<Fl_Dial*>(v)->angle1(t);
+}
+
+short fl_dial_get_angle2(DIAL v) {
+ return static_cast<Fl_Dial*>(v)->angle2();
+}
+
+void fl_dial_set_angle2(DIAL v, short t) {
+ static_cast<Fl_Dial*>(v)->angle2(t);
+}
+
+void fl_dial_set_angles(DIAL v, short a, short b) {
+ static_cast<Fl_Dial*>(v)->angles(a,b);
+}
+
+
+
+
+void fl_dial_draw(DIAL v) {
+ static_cast<My_Dial*>(v)->Fl_Dial::draw();
+}
+
+void fl_dial_draw2(DIAL v, int x, int y, int w, int h) {
+ void (Fl_Dial::*mydraw)(int,int,int,int) = &Friend_Dial::draw;
+ (static_cast<Fl_Dial*>(v)->*mydraw)(x, y, w, h);
+}
+
+int fl_dial_handle(DIAL v, int e) {
+ return static_cast<My_Dial*>(v)->Fl_Dial::handle(e);
+}
+
+int fl_dial_handle2(DIAL v, int e, int x, int y, int w, int h) {
+ int (Fl_Dial::*myhandle)(int,int,int,int,int) = &Friend_Dial::handle;
+ return (static_cast<Fl_Dial*>(v)->*myhandle)(e, x, y, w, h);
+}
+
+