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authorJedidiah Barber <contact@jedbarber.id.au>2025-01-21 21:04:54 +1300
committerJedidiah Barber <contact@jedbarber.id.au>2025-01-21 21:04:54 +1300
commitb4438b2fbe895694be98e6e8426103deefc51448 (patch)
tree760d86cd7c06420a91dad102cc9546aee73146fc /body/c_fl_menu.cpp
parenta4703a65b015140cd4a7a985db66264875ade734 (diff)
Split public API and private implementation files into different directories
Diffstat (limited to 'body/c_fl_menu.cpp')
-rw-r--r--body/c_fl_menu.cpp300
1 files changed, 300 insertions, 0 deletions
diff --git a/body/c_fl_menu.cpp b/body/c_fl_menu.cpp
new file mode 100644
index 0000000..e42e985
--- /dev/null
+++ b/body/c_fl_menu.cpp
@@ -0,0 +1,300 @@
+
+
+// Programmed by Jedidiah Barber
+// Released into the public domain
+
+
+#include <FL/Fl_Menu_.H>
+#include <FL/Fl_Menu_Item.H>
+#include "c_fl_menu.h"
+
+
+
+
+// Exports from Ada
+
+extern "C" void widget_draw_hook(void * ud);
+extern "C" int widget_handle_hook(void * ud, int e);
+
+extern "C" void menu_item_callback_hook(void * cobj, void * ud);
+
+
+
+
+// Attaching all relevant hooks and friends
+
+class My_Menu : public Fl_Menu_ {
+public:
+ using Fl_Menu_::Fl_Menu_;
+
+ friend void fl_menu_draw(MENU m);
+ friend int fl_menu_handle(MENU m, int e);
+
+ void draw();
+ int handle(int e);
+};
+
+void My_Menu::draw() {
+ widget_draw_hook(this->user_data());
+}
+
+int My_Menu::handle(int e) {
+ return widget_handle_hook(this->user_data(), e);
+}
+
+
+
+
+// Flattened C API
+
+MENU new_fl_menu(int x, int y, int w, int h, char* label) {
+ My_Menu *m = new My_Menu(x, y, w, h, label);
+ return m;
+}
+
+void free_fl_menu(MENU m) {
+ delete static_cast<My_Menu*>(m);
+}
+
+
+
+
+int fl_menu_add(MENU m, const char * t) {
+ return static_cast<Fl_Menu_*>(m)->add(t);
+}
+
+int fl_menu_add2(MENU m, const char * t, unsigned long s, void * u, unsigned long f) {
+ return static_cast<Fl_Menu_*>(m)->add(t, s,
+ u==0?0:reinterpret_cast<Fl_Callback_p>(&menu_item_callback_hook), u, f);
+}
+
+int fl_menu_add3(MENU m, const char * t, const char * s, void * u, unsigned long f) {
+ return static_cast<Fl_Menu_*>(m)->add(t, s,
+ u==0?0:reinterpret_cast<Fl_Callback_p>(&menu_item_callback_hook), u, f);
+}
+
+int fl_menu_insert(MENU m, int p, const char * t, unsigned long s, void * u, unsigned long f) {
+ return static_cast<Fl_Menu_*>(m)->insert(p, t, s,
+ u==0?0:reinterpret_cast<Fl_Callback_p>(&menu_item_callback_hook), u, f);
+}
+
+int fl_menu_insert2(MENU m, int p, const char * t, const char * s, void * u, unsigned long f) {
+ return static_cast<Fl_Menu_*>(m)->insert(p, t, s,
+ u==0?0:reinterpret_cast<Fl_Callback_p>(&menu_item_callback_hook), u, f);
+}
+
+void fl_menu_copy(MENU m, void * mi) {
+ static_cast<Fl_Menu_*>(m)->copy(static_cast<const Fl_Menu_Item*>(mi), 0);
+}
+
+void fl_menu_set_menu(MENU m, MENU d) {
+ static_cast<Fl_Menu_*>(m)->menu(static_cast<Fl_Menu_*>(d)->menu());
+}
+
+void fl_menu_remove(MENU m, int p) {
+ static_cast<Fl_Menu_*>(m)->remove(p);
+}
+
+void fl_menu_clear(MENU m) {
+ static_cast<Fl_Menu_*>(m)->clear();
+}
+
+int fl_menu_clear_submenu(MENU m, int i) {
+ return static_cast<Fl_Menu_*>(m)->clear_submenu(i);
+}
+
+
+
+
+const void * fl_menu_get_item(MENU m, int i) {
+ return &(static_cast<Fl_Menu_*>(m)->menu()[i]);
+}
+
+// find_item and find_item2 are subsumed by find_index and find_index3
+// since we need to get the index for the Ada side anyway.
+
+int fl_menu_find_index(MENU m, const char * t) {
+ return static_cast<Fl_Menu_*>(m)->find_index(t);
+}
+
+int fl_menu_find_index2(MENU m, void * i) {
+ return static_cast<Fl_Menu_*>(m)->find_index(static_cast<Fl_Menu_Item*>(i));
+}
+
+int fl_menu_find_index3(MENU m, void * cb) {
+ // have to loop through the array manually since callbacks are stored in userdata
+ for (int i=0; i<fl_menu_size(m); i++) {
+ if (static_cast<Fl_Menu_*>(m)->menu()[i].user_data() == cb) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+int fl_menu_item_pathname(MENU m, char * buf, int len, void * mi) {
+ return static_cast<Fl_Menu_*>(m)->item_pathname(buf, len, static_cast<Fl_Menu_Item*>(mi));
+}
+
+int fl_menu_size(MENU m) {
+ return static_cast<Fl_Menu_*>(m)->size();
+}
+
+
+
+
+// mvalue is subsumed by value since we need to get the index for
+// the Ada side anyway.
+
+const char * fl_menu_text(MENU m) {
+ return static_cast<Fl_Menu_*>(m)->text();
+}
+
+int fl_menu_value(MENU m) {
+ return static_cast<Fl_Menu_*>(m)->value();
+}
+
+int fl_menu_set_value(MENU m, void * i) {
+ return static_cast<Fl_Menu_*>(m)->value(static_cast<Fl_Menu_Item*>(i));
+}
+
+int fl_menu_set_value2(MENU m, int p) {
+ return static_cast<Fl_Menu_*>(m)->value(p);
+}
+
+
+
+
+void fl_menu_setonly(MENU m, void * mi) {
+ static_cast<Fl_Menu_*>(m)->setonly(static_cast<Fl_Menu_Item*>(mi));
+}
+
+const char * fl_menu_text2(MENU m, int i) {
+ return static_cast<Fl_Menu_*>(m)->text(i);
+}
+
+void fl_menu_replace(MENU m, int i, const char * t) {
+ static_cast<Fl_Menu_*>(m)->replace(i, t);
+}
+
+void fl_menu_shortcut(MENU m, int i, unsigned long s) {
+ static_cast<Fl_Menu_*>(m)->shortcut(i, s);
+}
+
+unsigned long fl_menu_get_mode(MENU m, int i) {
+ return static_cast<Fl_Menu_*>(m)->mode(i);
+}
+
+void fl_menu_set_mode(MENU m, int i, unsigned long f) {
+ static_cast<Fl_Menu_*>(m)->mode(i, f);
+}
+
+
+
+
+unsigned int fl_menu_get_textcolor(MENU m) {
+ return static_cast<Fl_Menu_*>(m)->textcolor();
+}
+
+void fl_menu_set_textcolor(MENU m, unsigned int c) {
+ static_cast<Fl_Menu_*>(m)->textcolor(c);
+}
+
+int fl_menu_get_textfont(MENU m) {
+ return static_cast<Fl_Menu_*>(m)->textfont();
+}
+
+void fl_menu_set_textfont(MENU m, int f) {
+ static_cast<Fl_Menu_*>(m)->textfont(f);
+}
+
+int fl_menu_get_textsize(MENU m) {
+ return static_cast<Fl_Menu_*>(m)->textsize();
+}
+
+void fl_menu_set_textsize(MENU m, int s) {
+ static_cast<Fl_Menu_*>(m)->textsize(s);
+}
+
+
+
+
+int fl_menu_get_down_box(MENU m) {
+ return static_cast<Fl_Menu_*>(m)->down_box();
+}
+
+void fl_menu_set_down_box(MENU m, int t) {
+ static_cast<Fl_Menu_*>(m)->down_box(static_cast<Fl_Boxtype>(t));
+}
+
+void fl_menu_global(MENU m) {
+ static_cast<Fl_Menu_*>(m)->global();
+}
+
+int fl_menu_measure(MENU m, int i, int *h) {
+ // method actually belongs to Fl_Menu_Item
+ const Fl_Menu_Item * item = static_cast<const Fl_Menu_Item*>(fl_menu_get_item(m,i));
+ return item==0?0:item->measure(h, static_cast<Fl_Menu_*>(m));
+}
+
+
+
+
+const void * fl_menu_popup(MENU m, int x, int y, const char * t, int n) {
+ // method actually belongs to Fl_Menu_Item
+ const Fl_Menu_Item * menuhead = static_cast<const Fl_Menu_Item*>(fl_menu_get_item(m, 0));
+ const Fl_Menu_Item * initial = n<0?0:static_cast<const Fl_Menu_Item*>(fl_menu_get_item(m, n));
+ return menuhead->popup(x, y, t, initial, static_cast<Fl_Menu_*>(m));
+}
+
+const void * fl_menu_pulldown(MENU m, int x, int y, int w, int h, int n) {
+ // method actually belongs to Fl_Menu_Item
+ const Fl_Menu_Item * menuhead = static_cast<const Fl_Menu_Item*>(fl_menu_get_item(m, 0));
+ const Fl_Menu_Item * initial = n<0?0:static_cast<const Fl_Menu_Item*>(fl_menu_get_item(m, n));
+ return menuhead->pulldown(x, y, w, h, initial, static_cast<Fl_Menu_*>(m));
+}
+
+const void * fl_menu_picked(MENU m, const void * mi) {
+ return static_cast<Fl_Menu_*>(m)->picked(static_cast<const Fl_Menu_Item*>(mi));
+}
+
+const void * fl_menu_find_shortcut(MENU m, void * ip, int a) {
+ // method actually belongs to Fl_Menu_Item
+ const Fl_Menu_Item * dummy = static_cast<const Fl_Menu_Item*>(fl_menu_get_item(m, 0));
+ return dummy==0?0:dummy->find_shortcut(static_cast<int*>(ip), static_cast<bool>(a));
+}
+
+const void * fl_menu_test_shortcut(MENU m) {
+ return static_cast<Fl_Menu_*>(m)->test_shortcut();
+}
+
+
+
+
+void fl_menu_size2(MENU m, int w, int h) {
+ static_cast<Fl_Menu_*>(m)->size(w, h);
+}
+
+
+
+
+void fl_menu_draw_item(MENU m, int i, int x, int y, int w, int h, int s) {
+ // method actually belongs to Fl_Menu_Item
+ const Fl_Menu_Item * item = static_cast<const Fl_Menu_Item*>(fl_menu_get_item(m,i));
+ if (item != 0) {
+ item->draw(x, y, w, h, static_cast<Fl_Menu_*>(m), s);
+ }
+}
+
+void fl_menu_draw(MENU m) {
+ // The Fl_Menu_ draw method doesn't technically exist, so...
+ (void)(m);
+ // It is more convenient for this function to exist, however,
+ // even though it will likely never be called, because it simplifies
+ // and makes uniform the implementation of the Ada Menu Draw subprogram.
+}
+
+int fl_menu_handle(MENU m, int e) {
+ return static_cast<My_Menu*>(m)->Fl_Menu_::handle(e);
+}
+
+