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author | Jedidiah Barber <contact@jedbarber.id.au> | 2025-01-21 21:04:54 +1300 |
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committer | Jedidiah Barber <contact@jedbarber.id.au> | 2025-01-21 21:04:54 +1300 |
commit | b4438b2fbe895694be98e6e8426103deefc51448 (patch) | |
tree | 760d86cd7c06420a91dad102cc9546aee73146fc /body/c_fl_progress.cpp | |
parent | a4703a65b015140cd4a7a985db66264875ade734 (diff) |
Split public API and private implementation files into different directories
Diffstat (limited to 'body/c_fl_progress.cpp')
-rw-r--r-- | body/c_fl_progress.cpp | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/body/c_fl_progress.cpp b/body/c_fl_progress.cpp new file mode 100644 index 0000000..21a7a2d --- /dev/null +++ b/body/c_fl_progress.cpp @@ -0,0 +1,94 @@ + + +// Programmed by Jedidiah Barber +// Released into the public domain + + +#include <FL/Fl_Progress.H> +#include "c_fl_progress.h" + + + + +// Exports from Ada + +extern "C" void widget_draw_hook(void * ud); +extern "C" int widget_handle_hook(void * ud, int e); + + + + +// Attaching all relevant hooks and friends + +class My_Progress : public Fl_Progress { +public: + using Fl_Progress::Fl_Progress; + + friend void fl_progress_draw(PROGRESS p); + friend int fl_progress_handle(PROGRESS p, int e); + + void draw(); + int handle(int e); +}; + +void My_Progress::draw() { + widget_draw_hook(this->user_data()); +} + +int My_Progress::handle(int e) { + return widget_handle_hook(this->user_data(), e); +} + + + + +// Flattened C API + +PROGRESS new_fl_progress(int x, int y, int w, int h, char* label) { + My_Progress *p = new My_Progress(x, y, w, h, label); + return p; +} + +void free_fl_progress(PROGRESS p) { + delete static_cast<My_Progress*>(p); +} + + + + +float fl_progress_get_minimum(PROGRESS p) { + return static_cast<Fl_Progress*>(p)->minimum(); +} + +void fl_progress_set_minimum(PROGRESS p, float t) { + static_cast<Fl_Progress*>(p)->minimum(t); +} + +float fl_progress_get_maximum(PROGRESS p) { + return static_cast<Fl_Progress*>(p)->maximum(); +} + +void fl_progress_set_maximum(PROGRESS p, float t) { + static_cast<Fl_Progress*>(p)->maximum(t); +} + +float fl_progress_get_value(PROGRESS p) { + return static_cast<Fl_Progress*>(p)->value(); +} + +void fl_progress_set_value(PROGRESS p, float t) { + static_cast<Fl_Progress*>(p)->value(t); +} + + + + +void fl_progress_draw(PROGRESS p) { + static_cast<My_Progress*>(p)->Fl_Progress::draw(); +} + +int fl_progress_handle(PROGRESS p, int e) { + return static_cast<My_Progress*>(p)->Fl_Progress::handle(e); +} + + |