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authorJedidiah Barber <contact@jedbarber.id.au>2025-01-21 21:04:54 +1300
committerJedidiah Barber <contact@jedbarber.id.au>2025-01-21 21:04:54 +1300
commitb4438b2fbe895694be98e6e8426103deefc51448 (patch)
tree760d86cd7c06420a91dad102cc9546aee73146fc /body/fltk-widgets-groups-windows-single.adb
parenta4703a65b015140cd4a7a985db66264875ade734 (diff)
Split public API and private implementation files into different directories
Diffstat (limited to 'body/fltk-widgets-groups-windows-single.adb')
-rw-r--r--body/fltk-widgets-groups-windows-single.adb228
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+
+
+-- Programmed by Jedidiah Barber
+-- Released into the public domain
+
+
+with
+
+ FLTK.Show_Argv,
+ Interfaces.C;
+
+
+package body FLTK.Widgets.Groups.Windows.Single is
+
+
+ ------------------------
+ -- Functions From C --
+ ------------------------
+
+ function new_fl_single_window
+ (X, Y, W, H : in Interfaces.C.int;
+ Text : in Interfaces.C.char_array)
+ return Storage.Integer_Address;
+ pragma Import (C, new_fl_single_window, "new_fl_single_window");
+ pragma Inline (new_fl_single_window);
+
+ function new_fl_single_window2
+ (W, H : in Interfaces.C.int;
+ Text : in Interfaces.C.char_array)
+ return Storage.Integer_Address;
+ pragma Import (C, new_fl_single_window2, "new_fl_single_window2");
+ pragma Inline (new_fl_single_window2);
+
+ procedure free_fl_single_window
+ (S : in Storage.Integer_Address);
+ pragma Import (C, free_fl_single_window, "free_fl_single_window");
+ pragma Inline (free_fl_single_window);
+
+
+
+
+ procedure fl_single_window_show
+ (S : in Storage.Integer_Address);
+ pragma Import (C, fl_single_window_show, "fl_single_window_show");
+ pragma Inline (fl_single_window_show);
+
+ procedure fl_single_window_show2
+ (S : in Storage.Integer_Address;
+ C : in Interfaces.C.int;
+ V : in Storage.Integer_Address);
+ pragma Import (C, fl_single_window_show2, "fl_single_window_show2");
+ pragma Inline (fl_single_window_show2);
+
+ procedure fl_single_window_flush
+ (S : in Storage.Integer_Address);
+ pragma Import (C, fl_single_window_flush, "fl_single_window_flush");
+ pragma Inline (fl_single_window_flush);
+
+
+
+
+ procedure fl_single_window_make_current
+ (S : in Storage.Integer_Address);
+ pragma Import (C, fl_single_window_make_current, "fl_single_window_make_current");
+ pragma Inline (fl_single_window_make_current);
+
+
+
+
+ procedure fl_single_window_draw
+ (W : in Storage.Integer_Address);
+ pragma Import (C, fl_single_window_draw, "fl_single_window_draw");
+ pragma Inline (fl_single_window_draw);
+
+ function fl_single_window_handle
+ (W : in Storage.Integer_Address;
+ E : in Interfaces.C.int)
+ return Interfaces.C.int;
+ pragma Import (C, fl_single_window_handle, "fl_single_window_handle");
+ pragma Inline (fl_single_window_handle);
+
+
+
+
+ -------------------
+ -- Destructors --
+ -------------------
+
+ procedure Extra_Final
+ (This : in out Single_Window) is
+ begin
+ Extra_Final (Window (This));
+ end Extra_Final;
+
+
+ procedure Finalize
+ (This : in out Single_Window) is
+ begin
+ Extra_Final (This);
+ if This.Void_Ptr /= Null_Pointer and This.Needs_Dealloc then
+ free_fl_single_window (This.Void_Ptr);
+ This.Void_Ptr := Null_Pointer;
+ end if;
+ end Finalize;
+
+
+
+
+ --------------------
+ -- Constructors --
+ --------------------
+
+ procedure Extra_Init
+ (This : in out Single_Window;
+ X, Y, W, H : in Integer;
+ Text : in String) is
+ begin
+ Extra_Init (Window (This), X, Y, W, H, Text);
+ end Extra_Init;
+
+
+ procedure Initialize
+ (This : in out Single_Window) is
+ begin
+ This.Draw_Ptr := fl_single_window_draw'Address;
+ This.Handle_Ptr := fl_single_window_handle'Address;
+ end Initialize;
+
+
+ package body Forge is
+
+ function Create
+ (X, Y, W, H : in Integer;
+ Text : in String := "")
+ return Single_Window is
+ begin
+ return This : Single_Window do
+ This.Void_Ptr := new_fl_single_window
+ (Interfaces.C.int (X),
+ Interfaces.C.int (Y),
+ Interfaces.C.int (W),
+ Interfaces.C.int (H),
+ Interfaces.C.To_C (Text));
+ Extra_Init (This, X, Y, W, H, Text);
+ end return;
+ end Create;
+
+
+ function Create
+ (Parent : in out Group'Class;
+ X, Y, W, H : in Integer;
+ Text : in String := "")
+ return Single_Window is
+ begin
+ return This : Single_Window := Create (X, Y, W, H, Text) do
+ Parent.Add (This);
+ end return;
+ end Create;
+
+
+ function Create
+ (W, H : in Integer;
+ Text : in String := "")
+ return Single_Window is
+ begin
+ return This : Single_Window do
+ This.Void_Ptr := new_fl_single_window2
+ (Interfaces.C.int (W),
+ Interfaces.C.int (H),
+ Interfaces.C.To_C (Text));
+ Extra_Init (This, This.Get_X, This.Get_Y, W, H, Text);
+ end return;
+ end Create;
+
+
+ function Create
+ (Parent : in out Group'Class;
+ W, H : in Integer;
+ Text : in String := "")
+ return Single_Window is
+ begin
+ return This : Single_Window := Create (W, H, Text) do
+ Parent.Add (This);
+ end return;
+ end Create;
+
+ end Forge;
+
+
+
+
+ -----------------------
+ -- API Subprograms --
+ -----------------------
+
+ procedure Show
+ (This : in out Single_Window) is
+ begin
+ fl_single_window_show (This.Void_Ptr);
+ end Show;
+
+
+ procedure Show_With_Args
+ (This : in out Single_Window) is
+ begin
+ FLTK.Show_Argv.Dispatch (fl_single_window_show2'Access, This.Void_Ptr);
+ end Show_With_Args;
+
+
+ procedure Flush
+ (This : in out Single_Window) is
+ begin
+ fl_single_window_flush (This.Void_Ptr);
+ end Flush;
+
+
+
+
+ procedure Make_Current
+ (This : in out Single_Window) is
+ begin
+ fl_single_window_make_current (This.Void_Ptr);
+ end Make_Current;
+
+
+end FLTK.Widgets.Groups.Windows.Single;
+
+