diff options
author | Jedidiah Barber <contact@jedbarber.id.au> | 2025-01-18 00:43:55 +1300 |
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committer | Jedidiah Barber <contact@jedbarber.id.au> | 2025-01-18 00:43:55 +1300 |
commit | f27eb859eff94ec9c13239daee15f60ffecde089 (patch) | |
tree | 68912acc3a7e9fa85ef447f69a3e3bbb8e27cf04 /doc/fl_sys_menu_bar.html | |
parent | 157f44ff7034212a29696c5bb2b87e4f6f20d625 (diff) |
Added Fl_Sys_Menu_Bar
Diffstat (limited to 'doc/fl_sys_menu_bar.html')
-rw-r--r-- | doc/fl_sys_menu_bar.html | 355 |
1 files changed, 355 insertions, 0 deletions
diff --git a/doc/fl_sys_menu_bar.html b/doc/fl_sys_menu_bar.html new file mode 100644 index 0000000..0965675 --- /dev/null +++ b/doc/fl_sys_menu_bar.html @@ -0,0 +1,355 @@ +<!DOCTYPE html> + +<html lang="en"> + <head> + <meta charset="utf-8"> + <title>Fl_Sys_Menu_Bar Binding Map</title> + <link href="map.css" rel="stylesheet"> + </head> + + <body> + + +<h2>Fl_Sys_Menu_Bar Binding Map</h2> + + +<a href="index.html">Back to Index</a> + + +<table class="package"> + <tr><th colspan="2">Package name</th></tr> + + <tr> + <td>Fl_Sys_Menu_Bar</td> + <td>FLTK.Widgets.Menus.Menu_Bars.Systemwide</td> + </tr> + +</table> + + + +<table class="type"> + <tr><th colspan="2">Types</th></tr> + + <tr> + <td>Fl_Sys_Menu_Bar</td> + <td>System_Menu_Bar</td> + </tr> + + <tr> + <td> </td> + <td>System_Menu_Bar_Reference</td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Constructors</th></tr> + + <tr> +<td><pre> +Fl_Sys_Menu_Bar(int x, int y, int w, int h, const char *l=0); +</pre></td> +<td><pre> +function Create + (X, Y, W, H : in Integer; + Text : in String := "") + return System_Menu_Bar; +</pre></td> + </tr> + + <tr> +<td>Rely on the automatic use of begin when a group is created, or use begin/end +explicitly, or add each widget to its intended parent group manually.</td> +<td><pre> +function Create + (Parent : in out FLTK.Widgets.Groups.Group'Class; + X, Y, W, H : in Integer; + Text : in String := "") + return System_Menu_Bar; +</pre></td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Functions and Procedures</th></tr> + + <tr> +<td><pre> +int add(const char *label, const char *shortcut, + Fl_Callback *cb, void *user_data=0, int flags=0); +</pre></td> +<td><pre> +procedure Add + (This : in out System_Menu_Bar; + Text : in String; + Action : in Widget_Callback := null; + Shortcut : in String; + Flags : in Menu_Flag := Flag_Normal); + +function Add + (This : in out System_Menu_Bar; + Text : in String; + Action : in Widget_Callback := null; + Shortcut : in String; + Flags : in Menu_Flag := Flag_Normal) + return Index; +</pre></td> + </tr> + + <tr> +<td><pre> +int add(const char *label, int shortcut, Fl_Callback *, + void *user_data=0, int flags=0); +</pre></td> +<td><pre> +procedure Add + (This : in out System_Menu_Bar; + Text : in String; + Action : in Widget_Callback := null; + Shortcut : in Key_Combo := No_Key; + Flags : in Menu_Flag := Flag_Normal); + +function Add + (This : in out System_Menu_Bar; + Text : in String; + Action : in Widget_Callback := null; + Shortcut : in Key_Combo := No_Key; + Flags : in Menu_Flag := Flag_Normal) + return Index; +</pre></td> + </tr> + + <tr> +<td><pre> +int add(const char *str); +</pre></td> +<td><pre> +procedure Add + (This : in out System_Menu_Bar; + Text : in String); + +function Add + (This : in out System_Menu_Bar; + Text : in String) + return Index; +</pre></td> + </tr> + + <tr> +<td><pre> +void clear(); +</pre></td> +<td><pre> +procedure Clear + (This : in out System_Menu_Bar); +</pre></td> + </tr> + + <tr> +<td><pre> +int clear_submenu(int index); +</pre></td> +<td><pre> +procedure Clear_Submenu + (This : in out System_Menu_Bar; + Place : in Index); +</pre></td> + </tr> + + <tr> +<td><pre> +void global(); +</pre></td> +<td><pre> +procedure Make_Global + (This : in out System_Menu_Bar); +</pre></td> + </tr> + + <tr> +<td><pre> +int insert(int index, const char *label, const char *shortcut, + Fl_Callback *cb, void *user_data=0, int flags=0); +</pre></td> +<td><pre> +procedure Insert + (This : in out System_Menu_Bar; + Place : in Index; + Text : in String; + Action : in Widget_Callback := null; + Shortcut : in String; + Flags : in Menu_Flag := Flag_Normal); + +function Insert + (This : in out System_Menu_Bar; + Place : in Index; + Text : in String; + Action : in Widget_Callback := null; + Shortcut : in String; + Flags : in Menu_Flag := Flag_Normal) + return Index; +</pre></td> + </tr> + + <tr> +<td><pre> +int insert(int index, const char *label, int shortcut, + Fl_Callback *cb, void *user_data=0, int flags=0); +</pre></td> +<td><pre> +procedure Insert + (This : in out System_Menu_Bar; + Place : in Index; + Text : in String; + Action : in Widget_Callback := null; + Shortcut : in Key_Combo := No_Key; + Flags : in Menu_Flag := Flag_Normal); + +function Insert + (This : in out System_Menu_Bar; + Place : in Index; + Text : in String; + Action : in Widget_Callback := null; + Shortcut : in Key_Combo := No_Key; + Flags : in Menu_Flag := Flag_Normal) + return Index; +</pre></td> + </tr> + + <tr> +<td>Use the menu method to access the menu item array and index it directly.</td> +<td><pre> +function Item + (This : in System_Menu_Bar; + Place : in Index) + return FLTK.Menu_Items.Menu_Item_Reference; +</pre></td> + </tr> + + <tr> +<td><pre> +const Fl_Menu_Item * menu() const; +</pre></td> +<td>Use Item or Iterate as necessary to access specific items or walk the array.</td> + </tr> + + <tr> +<td><pre> +void menu(const Fl_Menu_Item *m); +</pre></td> +<td><pre> +procedure Use_Same_Items + (This : in out System_Menu_Bar; + Donor : in Menu'Class); +</pre></td> + </tr> + + <tr> +<td><pre> +int mode(int i) const; +</pre></td> +<td><pre> +function Get_Flags + (This : in System_Menu_Bar; + Place : in Index) + return Menu_Flag; +</pre></td> + </tr> + + <tr> +<td><pre> +void mode(int i, int fl); +</pre></td> +<td><pre> +procedure Set_Flags + (This : in out System_Menu_Bar; + Place : in Index; + Flags : in Menu_Flag); +</pre></td> + </tr> + + <tr> +<td><pre> +void remove(int n); +</pre></td> +<td><pre> +procedure Remove + (This : in out System_Menu_Bar; + Place : in Index); +</pre></td> + </tr> + + <tr> +<td><pre> +void replace(int index, const char *name); +</pre></td> +<td><pre> +procedure Set_Label + (This : in out System_Menu_Bar; + Place : in Index; + Text : in String); +</pre></td> + </tr> + + <tr> +<td><pre> +void setonly(Fl_Menu_Item *item); +</pre></td> +<td><pre> +procedure Set_Only + (This : in out System_Menu_Bar; + Item : in out FLTK.Menu_Items.Menu_Item); +</pre></td> + </tr> + + <tr> +<td><pre> +void shortcut(int i, int s); +</pre></td> +<td><pre> +procedure Set_Shortcut + (This : in out System_Menu_Bar; + Place : in Index; + Press : in Key_Combo); +</pre></td> + </tr> + + <tr> +<td><pre> +void update(); +</pre></td> +<td><pre> +procedure Update + (This : in out System_Menu_Bar); +</pre></td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Protected Functions and Procedures</th></tr> + + <tr> +<td><pre> +void draw(); +</pre></td> +<td><pre> +procedure Draw + (This : in out System_Menu_Bar); +</pre></td> + </tr> + +</table> + + + </body> +</html> + |