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authorJedidiah Barber <contact@jedbarber.id.au>2025-01-13 20:48:27 +1300
committerJedidiah Barber <contact@jedbarber.id.au>2025-01-13 20:48:27 +1300
commit41fca67267180571b5107bf7b9516eb669588b25 (patch)
treeff6800e3ed60a04d786af87e88a3142ebd65b9e0 /doc
parentc300ec0f456da533291b10db57d27a9c3bb8de9f (diff)
Fl_Positioner added
Diffstat (limited to 'doc')
-rw-r--r--doc/fl_positioner.html339
-rw-r--r--doc/index.html2
2 files changed, 341 insertions, 0 deletions
diff --git a/doc/fl_positioner.html b/doc/fl_positioner.html
new file mode 100644
index 0000000..c38536c
--- /dev/null
+++ b/doc/fl_positioner.html
@@ -0,0 +1,339 @@
+<!DOCTYPE html>
+
+<html lang="en">
+ <head>
+ <meta charset="utf-8">
+ <title>Fl_Positioner Binding Map</title>
+ <link href="map.css" rel="stylesheet">
+ </head>
+
+ <body>
+
+
+<h2>Fl_Positioner Binding Map</h2>
+
+
+<a href="index.html">Back to Index</a>
+
+
+<table class="package">
+ <tr><th colspan="2">Package name</th></tr>
+
+ <tr>
+ <td>Fl_Positioner</td>
+ <td>FLTK.Widgets.Positioners</td>
+ </tr>
+
+</table>
+
+
+
+<table class="type">
+ <tr><th colspan="2">Types</th></tr>
+
+ <tr>
+ <td>Fl_Positioner</td>
+ <td>Positioner</td>
+ </tr>
+
+ <tr>
+ <td>&nbsp;</td>
+ <td>Positioner_Reference</td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Constructors</th></tr>
+
+ <tr>
+<td><pre>
+Fl_Positioner(int x, int y, int w, int h, const char *l=0);
+</pre></td>
+<td><pre>
+function Create
+ (X, Y, W, H : in Integer;
+ Text : in String := "")
+ return Positioner;
+</pre></td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Functions and Procedures</th></tr>
+
+ <tr>
+<td><pre>
+int handle(int);
+</pre></td>
+<td><pre>
+function Handle
+ (This : in out Positioner;
+ Event : in Event_Kind)
+ return Event_Outcome;
+</pre></td>
+ </tr>
+
+ <tr>
+<td>Use xvalue and yvalue manually.</td>
+<td><pre>
+procedure Get_Coords
+ (This : in Positioner;
+ X, Y : out Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+int value(double, double);
+</pre></td>
+<td><pre>
+procedure Set_Coords
+ (This : in out Positioner;
+ X, Y : in Long_Float);
+
+function Set_Coords
+ (This : in out Positioner;
+ X, Y : in Long_Float)
+ return Boolean;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void xbounds(double, double);
+</pre></td>
+<td><pre>
+procedure Set_Ecks_Bounds
+ (This : in out Positioner;
+ Low, High : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double xmaximum() const;
+</pre></td>
+<td><pre>
+function Get_Ecks_Maximum
+ (This : in Positioner)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void xmaximum(double a);
+</pre></td>
+<td><pre>
+procedure Set_Ecks_Maximum
+ (This : in out Positioner;
+ Value : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double xminimum() const;
+</pre></td>
+<td><pre>
+function Get_Ecks_Minimum
+ (This : in Positioner)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void xminimum(double a);
+</pre></td>
+<td><pre>
+procedure Set_Ecks_Minimum
+ (This : in out Positioner;
+ Value : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void xstep(double a);
+</pre></td>
+<td><pre>
+procedure Set_Ecks_Step
+ (This : in out Positioner;
+ Value : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double xvalue() const;
+</pre></td>
+<td><pre>
+function Get_Ecks
+ (This : in Positioner)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+int xvalue(double);
+</pre></td>
+<td><pre>
+procedure Set_Ecks
+ (This : in out Positioner;
+ Value : in Long_Float);
+
+function Set_Ecks
+ (This : in out Positioner;
+ Value : in Long_Float)
+ return Boolean;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void ybounds(double, double);
+</pre></td>
+<td><pre>
+procedure Set_Why_Bounds
+ (This : in out Positioner;
+ Low, High : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double ymaximum() const;
+</pre></td>
+<td><pre>
+function Get_Why_Maximum
+ (This : in Positioner)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void ymaximum(double a);
+</pre></td>
+<td><pre>
+procedure Set_Why_Maximum
+ (This : in out Positioner;
+ Value : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double yminimum() const;
+</pre></td>
+<td><pre>
+function Get_Why_Minimum
+ (This : in Positioner)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void yminimum(double a);
+</pre></td>
+<td><pre>
+procedure Set_Why_Minimum
+ (This : in out Positioner;
+ Value : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void ystep(double a);
+</pre></td>
+<td><pre>
+procedure Set_Why_Step
+ (This : in out Positioner;
+ Value : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double yvalue() const;
+</pre></td>
+<td><pre>
+function Get_Why
+ (This : in Positioner)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+int yvalue(double);
+</pre></td>
+<td><pre>
+procedure Set_Why
+ (This : in out Positioner;
+ Value : in Long_Float);
+
+function Set_Why
+ (This : in out Positioner;
+ Value : in Long_Float)
+ return Boolean;
+</pre></td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Protected Functions and Procedures</th></tr>
+
+ <tr>
+<td><pre>
+void draw();
+</pre></td>
+<td><pre>
+procedure Draw
+ (This : in out Positioner);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void draw(int, int, int, int);
+</pre></td>
+<td><pre>
+procedure Draw
+ (This : in out Positioner;
+ X, Y, W, H : in Integer);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+int handle(int, int, int, int, int);
+</pre></td>
+<td><pre>
+function Handle
+ (This : in out Positioner;
+ Event : in Event_Kind;
+ X, Y, W, H : in Integer)
+ return Event_Outcome;
+</pre></td>
+ </tr>
+
+</table>
+
+
+ </body>
+</html>
+
diff --git a/doc/index.html b/doc/index.html
index d181682..5c38e3a 100644
--- a/doc/index.html
+++ b/doc/index.html
@@ -88,6 +88,7 @@
<li><a href="fl_pixmap.html">Fl_Pixmap</a></li>
<li><a href="fl_png_image.html">Fl_PNG_Image</a></li>
<li><a href="fl_pnm_image.html">Fl_PNM_Image</a></li>
+ <li><a href="fl_positioner.html">Fl_Positioner</a></li>
<li><a href="fl_postscript_file_device.html">Fl_PostScript_File_Device</a></li>
<li>Fl_PostScript_Graphics_Driver</li>
<li><a href="fl_preferences.html">Fl_Preferences</a></li>
@@ -233,6 +234,7 @@
<li><a href="fl_choice.html">FLTK.Widgets.Menus.Choices</a></li>
<li><a href="fl_menu_bar.html">FLTK.Widgets.Menus.Menu_Bars</a></li>
<li><a href="fl_menu_button.html">FLTK.Widgets.Menus.Menu_Buttons</a></li>
+ <li><a href="fl_positioner.html">FLTK.Widgets.Positioners</a></li>
<li><a href="fl_progress.html">FLTK.Widgets.Progress_Bars</a></li>
<li><a href="fl_valuator.html">FLTK.Widgets.Valuators</a></li>
<li><a href="fl_adjuster.html">FLTK.Widgets.Valuators.Adjusters</a></li>